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Author Topic: Litany of the Void: A God Game (24/⊕∵↯):IC Tick ?:Who art thou?  (Read 199153 times)

FallacyofUrist

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #315 on: June 01, 2015, 06:54:21 am »

"... anger. Nonsensical. Irritation. Explain! Explain! EXPLAIN!"



"Many lies. EXPLAIN!"
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #316 on: June 01, 2015, 06:55:55 am »

"... anger. Nonsensical. Irritation. Explain! Explain! EXPLAIN!"



"Many lies. EXPLAIN!"
((you are dalek))

(9 eeeeeexppllaaaaaain)

((*is freaking about spiderdemoni n bed
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Dutrius

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #317 on: June 01, 2015, 06:56:50 am »

Moi'aaty observes the broken world fragments.

Well. That was... interesting. Three fragments and a cloud of dust. Perhaps it is for the best, it allows more possibilities this way.


Moi'aaty's attention turns to the rod sun.

Not what many of us had in mind. It's functional at least.


Moi'aaty now regards the newly formed races.

Ah! Mortals. I was wondering how quickly they would appear. And it seems that already they are receiving divine propaganda, which doesn't really surprise me. I should add my own at some point. Mortals, I mean. Not propaganda.
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FArgHalfnr

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #318 on: June 01, 2015, 10:45:47 am »

I summon an obelisk near the largest Maag settlement. On this obelisk is engraved a log of all that has been said by the gods without any alteration.
Here, my children. This is the truth of what happened before your creation.

I gift them with the knowledge required to create sandstone bricks, allowing them to create permanent settlements. I encourage them to improve the technique or find other uses to it.
((A quick google search tells me you can apparently make them by peeing on sand. wat.))

I also create a specie of tree that can grow on sand and feed exclusively on light and is obviously not sentient. it will have black leaves to allow it to collect the most light possible. I spread 10k of them in the area inhabited by the Maag. I also teach the Maag how to farm them.
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Demonic Spoon

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #319 on: June 01, 2015, 10:59:52 am »

I summon an obelisk near the largest Maag settlement. On this obelisk is engraved a log of all that has been said by the gods without any alteration.
Here, my children. This is the truth of what happened before your creation.

I gift them with the knowledge required to create sandstone bricks, allowing them to create permanent settlements. I encourage them to improve the technique or find other uses to it.
((A quick google search tells me you can apparently make them by peeing on sand. wat.))

I also create a specie of tree that can grow on sand and feed exclusively on light and is obviously not sentient. it will have black leaves to allow it to collect the most light possible. I spread 10k of them in the area inhabited by the Maag. I also teach the Maag how to farm them.
It might help if you taught your creations how to read first.
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FArgHalfnr

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #320 on: June 01, 2015, 11:18:27 am »

I summon an obelisk near the largest Maag settlement. On this obelisk is engraved a log of all that has been said by the gods without any alteration.
Here, my children. This is the truth of what happened before your creation.

I gift them with the knowledge required to create sandstone bricks, allowing them to create permanent settlements. I encourage them to improve the technique or find other uses to it.
((A quick google search tells me you can apparently make them by peeing on sand. wat.))

I also create a specie of tree that can grow on sand and feed exclusively on light and is obviously not sentient. it will have black leaves to allow it to collect the most light possible. I spread 10k of them in the area inhabited by the Maag. I also teach the Maag how to farm them.
It might help if you taught your creations how to read first.
...
Right. I might have forgotten that.


I teach the Maag how to read, speak and write the language that us gods use.
Edit:(A.K.A English. No brain explody thingy please)
« Last Edit: June 01, 2015, 11:34:31 am by FArgHalfnr »
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Demonic Spoon

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #321 on: June 01, 2015, 11:19:41 am »

I summon an obelisk near the largest Maag settlement. On this obelisk is engraved a log of all that has been said by the gods without any alteration.
Here, my children. This is the truth of what happened before your creation.

I gift them with the knowledge required to create sandstone bricks, allowing them to create permanent settlements. I encourage them to improve the technique or find other uses to it.
((A quick google search tells me you can apparently make them by peeing on sand. wat.))

I also create a specie of tree that can grow on sand and feed exclusively on light and is obviously not sentient. it will have black leaves to allow it to collect the most light possible. I spread 10k of them in the area inhabited by the Maag. I also teach the Maag how to farm them.
It might help if you taught your creations how to read first.
...
Right. I might have forgotten that.


I teach the Maag how to read, speak and write the language that us gods use.
((I can't help but feel that might not be a good idea. In the "it'll explode their brains" sense. But go right ahead! Experimental data is always appreciated! :)) ))
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FArgHalfnr

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #322 on: June 01, 2015, 11:29:30 am »

I summon an obelisk near the largest Maag settlement. On this obelisk is engraved a log of all that has been said by the gods without any alteration.
Here, my children. This is the truth of what happened before your creation.

I gift them with the knowledge required to create sandstone bricks, allowing them to create permanent settlements. I encourage them to improve the technique or find other uses to it.
((A quick google search tells me you can apparently make them by peeing on sand. wat.))

I also create a specie of tree that can grow on sand and feed exclusively on light and is obviously not sentient. it will have black leaves to allow it to collect the most light possible. I spread 10k of them in the area inhabited by the Maag. I also teach the Maag how to farm them.
It might help if you taught your creations how to read first.
...
Right. I might have forgotten that.


I teach the Maag how to read, speak and write the language that us gods use.
((I can't help but feel that might not be a good idea. In the "it'll explode their brains" sense. But go right ahead! Experimental data is always appreciated! :)) ))
((what's wrong? It's just plain English. Maybe I should clarify that.))
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FallacyofUrist

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #323 on: June 01, 2015, 02:08:37 pm »

"Counter."

Go to the newly formed races before my new enemy does, tell them about her impending lies. Inform them that the Shattering was a result of errors made in the world's creation.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

~Neri

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #324 on: June 01, 2015, 04:14:07 pm »

"Counter."

Go to the newly formed races before my new enemy does, tell them about her impending lies. Inform them that the Shattering was a result of errors made in the world's creation.
Do this also. And ramble at some random mortal in particular that personally, mystery is fun so might borrow the idea of hidden stuff later.

Whatsitsface isn't an enemy tho.
« Last Edit: June 01, 2015, 04:48:48 pm by Kevak »
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Rolepgeek

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #325 on: June 01, 2015, 05:07:24 pm »

Inform the Great Tree of the truth of what has occurred. No more, and no less. She will make it clear to her dependents what the truth is in time.
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Optimize anyway.

DreamerGhost

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #326 on: June 01, 2015, 07:11:11 pm »

Thank you Lithus and Iliseth, for sticking to the truth. As one with goal to record History, I have no use for lies.

Create 6E worth of dwarves. They are created with knowlege of smelting and forging copper. They would be spread across fertile hills with a nearby mountain.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #327 on: June 01, 2015, 07:14:35 pm »

Make generic wildlife. So nobody fucking dies cause nobody has anything to eat. Also, some of that wildlife is wolves. Therefore discount.
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FArgHalfnr

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #328 on: June 01, 2015, 07:53:45 pm »

Make generic wildlife. So nobody fucking dies cause nobody has anything to eat. Also, some of that wildlife is wolves. Therefore discount.
((Didn't stirk say that generic wildlife came with the planet for free?))
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~Neri

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Re: Litany of the Void: A God Game (16/⊕∵↯):IC Tick 2: Boom
« Reply #329 on: June 01, 2015, 07:54:25 pm »

((Don't think so. Pretty sure he said only plants game.))
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