So I just gave The Bureau a shot, 50 minutes worth apparently. Still in the intro, but I think about at the end.
It seems interesting. It plays very much like Mass Effect 1 (I didn't play 2 or 3). You go into a tactical mode and issue orders, and your squad members have various unique abilities. Also, the dialogue is literally a circular selector. Though so far (intro) the options have been just optional questions, plus a clearly demarked way-to-progress.
Shooting sectoids in the head is incredibly satisfying. Like, wow, all these years of oldCOM and newCOM paid off just a little when I got to line up a shot and freakin hit. (Enforcer didn't have that at all, it was super arcadey).
The 50's aesthetic is pretty cool, too. I think I watched two seasons of Mad Men before I finally accepted that it had nothing at all to do with private detective stories. In this, areas of interest are marked "Investigate". Well done devs, you hit the mark.
It's pretty crazy. Like, the first soldier you randomly meet, can turn fucking invisible because he's an "infiltrator" or whatever. Then you recruit an engineer, who can summon a LASER turret from the ether. I don't even know what this third character can do yet. Based on her intro, probably snipe (through cover or something).
Main character smokes gravel, but what else is new. And it works better in the 50's setting.
In summary, I'm really not far in it, but it seems pretty decent. I'm excited at the chance to shoot aliens from cover, and so far this is a decent medium for doing so.