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Author Topic: X-Com Chimera Squad  (Read 736524 times)

Graknorke

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Re: X-Com 2: Enemy Known
« Reply #616 on: June 04, 2015, 03:43:12 am »

Oh yeah, should mention that snakeman smut had already popped up by yesterday. The internet porn machine knows no rest.
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EnigmaticHat

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Re: X-Com 2: Enemy Known
« Reply #617 on: June 04, 2015, 03:52:39 am »

If anyone doubted that, the 5 Nights at Freddy smut showed them the error of their ways.
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Metalax

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Re: X-Com 2: Enemy Known
« Reply #618 on: June 04, 2015, 04:20:34 am »

Oh yeah, should mention that snakeman smut had already popped up by yesterday20 years ago. The internet porn machine knows no rest.
Fixed that for you. Lets just say there was some really weird stuff that spawned from the first game.
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Graknorke

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Re: X-Com 2: Enemy Known
« Reply #619 on: June 04, 2015, 04:42:18 am »

I meant the new snakemen. The ones with unlizardly wide hips and an affinity for constricting people.
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scrdest

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Re: X-Com 2: Enemy Known
« Reply #620 on: June 04, 2015, 05:03:51 am »

Boobs on a snake - weeeeeeeeird.
Arms on a snake - carry on, citizen.
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Sonlirain

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Re: X-Com 2: Enemy Known
« Reply #621 on: June 04, 2015, 05:10:14 am »

You know what people? I the ending to Metal Fatigue is pretty much what might be happening in nuCom2.
https://www.youtube.com/watch?v=niwPtyYtB8o
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forsaken1111

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Re: X-Com 2: Enemy Known
« Reply #622 on: June 04, 2015, 05:19:19 am »

You know what people? I the ending to Metal Fatigue is pretty much what might be happening in nuCom2.
https://www.youtube.com/watch?v=niwPtyYtB8o
Pretty much yeah. I loved that game.

The aliens sent a small scout ship to 'invade'. We learned all about their technology and showed them how good we are in a fight. Now they're ready to assimilate us.

I'm not taking anything IGN says as gospel personally because I can't stand them.
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puke

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Re: X-Com 2: Enemy Known
« Reply #623 on: June 04, 2015, 05:32:22 am »

The aliens sent a small scout ship to 'invade'. We learned all about their technology and showed them how good we are in a fight. Now they're ready to assimilate us.

I'm not taking anything IGN says as gospel personally because I can't stand them.

I would so like for this to be true. 

Unfortunately, they're getting their info straight from the Dev's mouths in direct interviews, and they're clearly setup to be the official press outlet for the game.
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forsaken1111

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Re: X-Com 2: Enemy Known
« Reply #624 on: June 04, 2015, 05:35:00 am »

The aliens sent a small scout ship to 'invade'. We learned all about their technology and showed them how good we are in a fight. Now they're ready to assimilate us.

I'm not taking anything IGN says as gospel personally because I can't stand them.

I would so like for this to be true. 

Unfortunately, they're getting their info straight from the Dev's mouths in direct interviews, and they're clearly setup to be the official press outlet for the game.
Well then, I'll ignore their stupid story and substitute my own when I play. :)
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Zangi

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Re: X-Com 2: Enemy Known
« Reply #625 on: June 04, 2015, 07:11:18 am »

So, basically we have been debating for who knows how many pages on what the canon should be?
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scriver

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Re: X-Com 2: Enemy Known
« Reply #626 on: June 04, 2015, 07:13:08 am »

You say that like there's something wrong with it :v
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puke

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Re: X-Com 2: Enemy Known
« Reply #627 on: June 04, 2015, 07:13:51 am »

So, basically we have been debating for who knows how many pages on what the canon should be?

well sure, that's why it's hype.  this isn't the "lets analytically review the known facts" thread. 

Or maybe it is.  But when the known facts are this thin, we'd run out of things to talk about without a bit of unrestrained make-believe and wishful thinking.
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forsaken1111

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Re: X-Com 2: Enemy Known
« Reply #628 on: June 04, 2015, 07:21:44 am »

So, basically we have been debating for who knows how many pages on what the canon should be?
We don't have much else to discuss right now. Information is limited.
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puke

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Re: X-Com 2: Enemy Known
« Reply #629 on: June 04, 2015, 07:34:20 am »

I have it on good authority that XCOM2: Guerrilla was originally going to be about using alien genetic technology to uplift animal soldiers.







XCOM2: Gorilla

Not sure why they didn't roll with this initial idea, the concept art looks awesome.
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