To distract from the *oh gods 3 more days* (because I am excited for this, even though the gameplay is nothing like OldCOM)
Can anyone suggest games where... I dunno, there's a living world where stuff happens dynamically not directly related to the player's goals?
I'm mostly thinking of XCOM Apocalypse, of course. Where the gangs are essentially play a very different game than the player, and all the factions can dynamically go to war with each other based on stuff like collateral damage.
Syndicate was an early example people think of, though it was mostly an illusion - people drove around and wandered the city, but they weren't actually doing anything. It was just revolutionary at the time.
In Magic Carpet, though, the villagers would rebuild and even expand across the map (as you cleared areas of monsters, or made walkable paths). With their own (pathetic) armies, and always at risk of necromantic infection, and it was neat to see.
Stuff like that used to be sorta common I think. But the only modern example that comes to mind is Crusader Kings 2 (and Europa Universalis I assume). There seem to be few games willing to properly simulate anything not directly related to the player. (Millenaire mod for Minecraft helps)