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Author Topic: X-Com Chimera Squad  (Read 735815 times)

Aklyon

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2565 on: October 09, 2015, 12:48:00 pm »

Mechtoids, maybe. Though they could count as robotic.
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GiglameshDespair

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2566 on: October 09, 2015, 12:48:51 pm »

Sectoid Commanders, if they're returning. They're different enough to count.
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Teneb

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2567 on: October 09, 2015, 12:49:00 pm »

Mechtoids, maybe. Though they could count as robotic.
Didn't one of the demos show enemy MECs? I think those count for the Mechtoid.
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Rince Wind

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2568 on: October 09, 2015, 01:24:11 pm »

Mechtoids had standard Sectoids in them anyway.
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KingofstarrySkies

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2569 on: October 09, 2015, 01:32:47 pm »

I still hope we get MECs again. I miss them. :c
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Aklyon

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2570 on: October 09, 2015, 02:41:54 pm »

I still hope we get MECs again. I miss them. :c
I miss them too!
Also am amused at alliterative aliens.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

GiglameshDespair

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2571 on: October 09, 2015, 02:47:17 pm »

Amusement arises at alien alliteration.
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Neonivek

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2572 on: October 09, 2015, 04:20:49 pm »

Part of me feels like the writing for Archons are kind of lazy...

Couldn't they be alien human hybrids that use floater technology? Instead of the aliens developing super DUPER technology?
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GiglameshDespair

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2573 on: October 09, 2015, 04:25:58 pm »

The aliens? Having advanced technology?
What is this madness?


That said, they really aren't that advanced past the other stuff we know they can do? They just look a lot more fancy, because the aliens have given more effort into making them look fancy. Rather than disposable support troops.
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Rolan7

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2574 on: October 09, 2015, 04:27:01 pm »

Well, they are probably *are* Muton-human hybrids...  All the other aliens have seemingly been hybridized with humans, except the Ethereals and maybe the Chryssalids.

I didn't see "aliens got great technology", I saw "Aliens impersonating our gods/ancients to win at psychological war".
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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2575 on: October 09, 2015, 04:29:06 pm »

Is it really super DUPER technology, or is it mostly a repurposing of existing technology to "pretty it up" for PR use?  Even that area effect attack, fancy as it is, feels a bit like they again repurposed existing technology, specifically the Sectopod's Cluster Bomb.  The melee attack also comes from the organic Muton base, or so it seems.  Other than the pretty ceramic-type shell, there isn't all that much that's actually a tremendous technological leap forward from their known capabilities.

Part of it, I think, is that any actual alien-human hybrids are actually going to be powerful enough to be end-game material, once the aliens go from "oh heavens no!" to "concentrate fire and wipe them out" or even "the great xeno turkey shoot."  Full-on hybrids, almost certainly with powerful psionics, will be the powerful enemies that come out later, like the...umm, were Ethereals shown all that much in the pre-release footage for XCOM: EU? 
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Neonivek

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2576 on: October 09, 2015, 04:29:49 pm »

Well, they are probably *are* Muton-human hybrids...  All the other aliens have seemingly been hybridized with humans, except the Ethereals and maybe the Chryssalids.

I didn't see "aliens got great technology", I saw "Aliens impersonating our gods/ancients to win at psychological war".

I dunno they definitely are far superior to the first wave.

SOME of it makes perfect sense. The Thinmen are a lot more powerful in their natural form then their butchered human-guise form.

Others makes me honestly wonder if hundreds of years have passed but then I check and no... people who were alive in the first war, are alive for the second.

The only other explanation is that the ship really was a rinky dink and barely functional... and these new guys are what the aliens could do with a lot of time and resources.
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TempAcc

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2577 on: October 09, 2015, 04:33:16 pm »

Yea, nothing implies that the tech used to make archons is somehow more advanced than what the aliens already had. I mean, they're already masters of gene engineering and bionics. Turning a floater into an archon wouldn't take much effort for them, since they're basically the same thing, only with different weapons and appearance. Adding human DNA into the mix wouldn't take much effort, given their capabilities, which were already explicit in the first game.
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miauw62

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2578 on: October 09, 2015, 04:34:07 pm »

They conquered Earth: the aliens literally have an entire planet's worth of resources available to them over a few decades; I haven't seen anything implausible considering that.
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Rolan7

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Re: X-Com 2: Arguing About Aliens Always Angry Altercations
« Reply #2579 on: October 09, 2015, 04:39:11 pm »

The aliens this time around are being described like minibosses, they definitely got a power boost.  It's all the amazing human DNA they scooped up and infused themselves with.   

The Lord High Ethereal Guy basically said that humanity was amazing.  They abducted a bunch of us and started spreading Meld, genetic-mod goo, everywhere.  These geneboosted aliens in XCOM 2 are the natural result of their experiments on humanity.

Of course, it doesn't help that they have seemingly infinite energy sources, and the manpower of most of the planet under their thumb-analogues.  Plenty of industrial power, in other words.

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