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Author Topic: X-Com Chimera Squad  (Read 735868 times)

SharpKris

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Re: X-Com 2: Demo Unknown
« Reply #2295 on: August 20, 2015, 07:51:06 am »

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Twinwolf

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Re: X-Com 2: Demo Unknown
« Reply #2296 on: August 20, 2015, 08:13:13 am »

Seems to be just what we've seen before, minus the commentary.

Of course I'm basing that off the comments, because stupid age restriction.
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10ebbor10

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Re: X-Com 2: Demo Unknown
« Reply #2297 on: August 20, 2015, 08:51:45 am »

This is a lengthened version, I think.
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Urist Imiknorris

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Re: X-Com 2: Demo Unknown
« Reply #2298 on: August 20, 2015, 08:54:43 am »

That last bit is new, and quite intriguing.
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Twinwolf

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Re: X-Com 2: Demo Unknown
« Reply #2299 on: August 20, 2015, 09:32:55 am »

Apparently my school account does not have an age set, so I used that to watch it.

Rewatching... maybe the reason you lost was less incompetence or overwhelming force, but maybe they kidnapped the commander early on and without him Officer "Dash through the window" Bradford had to take command?
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Drakale

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Re: X-Com 2: Demo Unknown
« Reply #2300 on: August 20, 2015, 09:55:16 am »

Great stuff, I had not seen the attitude slider for the soldiers before, really cool.
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KingofstarrySkies

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Re: X-Com 2: Demo Unknown
« Reply #2301 on: August 20, 2015, 09:55:55 am »

eeeeeEEEEEE
I AM OF EXCITE :D
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xub313

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Re: X-Com 2: Demo Unknown
« Reply #2302 on: August 20, 2015, 10:03:42 am »

twitch.tv/firaxisgames
There's going to be a live stream with the lead designer Jake Solomon three hours from now. They'll probably be discussing the strategy layer. :)
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SharpKris

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Re: X-Com 2: Demo Unknown
« Reply #2303 on: August 20, 2015, 10:07:48 am »

the base layout feels a bit rehased but otherwise i'm pleased
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kilakan

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Re: X-Com 2: Demo Unknown
« Reply #2304 on: August 20, 2015, 12:40:23 pm »

twitch.tv/firaxisgames
There's going to be a live stream with the lead designer Jake Solomon three hours from now. They'll probably be discussing the strategy layer. :)
Noooooo wooooorrrkkk whhhhyyy.... please tell me the stream is going to be recorded or rebroadcast at the least.
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10ebbor10

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Re: X-Com 2: Demo Unknown
« Reply #2305 on: August 20, 2015, 05:19:37 pm »

I kmow they did so for all their Civ BE streams, sonprobably.
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xub313

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Re: X-Com 2: Demo Unknown
« Reply #2306 on: August 20, 2015, 05:38:09 pm »

Noooooo wooooorrrkkk whhhhyyy.... please tell me the stream is going to be recorded or rebroadcast at the least.

It's been uploaded to youtube here. :)
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Creaca

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Re: X-Com 2: Demo Unknown
« Reply #2307 on: August 22, 2015, 12:23:06 pm »

On the topic of the snake 'women', do we have any confirmation those simply aren't two giant testicles on (his?) torso? They could simply be storing tons and tons of sperm for the impregnation of all of Earths women.

Actually, in the opening, the SnakeMady wrapped itself around that mans lower torso and caused him to pass out. These are things to think about.
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My Name is Immaterial

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Re: X-Com 2: Demo Unknown
« Reply #2308 on: August 22, 2015, 12:48:09 pm »

brb gonna puke my guts out

EnigmaticHat

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Re: X-Com 2: Demo Unknown
« Reply #2309 on: August 22, 2015, 12:50:31 pm »

On the topic of the snake 'women', do we have any confirmation those simply aren't two giant testicles on (his?) torso? They could simply be storing tons and tons of sperm for the impregnation of all of Earths women.

Actually, in the opening, the SnakeMady wrapped itself around that mans lower torso and caused him to pass out. These are things to think about.
Most of the theories are aimed at making this LESS weird.
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