So, guys. I have some intel for you (Note that Intel is a limited resource, so spend it wisely)
Dr. Shen is back, or at least his relative
We have supplies instead of monies, which comes from supply drops.
You can get random events that give you stuff, such as supplies
Confirmed equipment includes smoke grenades, medkits,
The Advent can hunt down the Avenger
The Advent can improve their technology
Skills include health, hacking, mobility, aim, and will
Rookies can be trained into squaddies of a specific class in ten days (Only one of four classes?)
There is a guerilla tactics school where you can buy new tactics. It appears that you can get different staff with different specializations.
You can develop projects, which so far include experimental ammo and grenades.
Developing projects and research requires supplies.
There are "Personal Combat Sims"
Shotgun weapon upgrades include an auto-loader, which gives free reloads, expanded magazine, which gives +1 shot, and a scope, which gives +5% aim.
Customization options include helmet/hat, torso, arms, legs, upper and lower face props, armor patter, weapon pattern, left and right arm tattoos, tattoo color, and scars
You can make contact with locations using intel and radio relays, where resistance fighters will then collect supplies and build outpost
We have what looks to be the holographic globe from Centcom in EU
Research projects include hybrid materials and Magnetic Weapons
Date is around 2035
There is a resistance HQ
There is a limit on how many contacts you can have
Source is a bunch of screenshots located here-
http://www.gamersyde.com/pop_images_xcom_2-29114-19.html