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Author Topic: X-Com Chimera Squad  (Read 725940 times)

KingofstarrySkies

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Re: X-Com 2: REMOVE AYY
« Reply #1305 on: June 12, 2015, 07:32:28 pm »

But then why were Thin Men so thin?
"Fatman" does not sound as terrifying.
It does with the right game!
cough fatman mininuke-launcher in fallout 3 cough
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Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

Teneb

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Re: X-Com 2: REMOVE AYY
« Reply #1306 on: June 12, 2015, 07:40:11 pm »

But then why were Thin Men so thin?
"Fatman" does not sound as terrifying.
It does with the right game!
cough fatman mininuke-launcher in fallout 3 cough
Are you implying thin men should explode in mushroom clouds?
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Egan_BW

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Re: X-Com 2: REMOVE AYY
« Reply #1307 on: June 12, 2015, 08:52:35 pm »

But then why were Thin Men so thin?
"Fatman" does not sound as terrifying.
It does with the right game!
cough fatman mininuke-launcher in fallout 3 cough
Are you implying thin men should explode in mushroom clouds?
If you kill a thinman, you instantly lose the mission and all operatives. Better make sure to bring the arkthrower!
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Sonlirain

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Re: X-Com 2: REMOVE AYY
« Reply #1308 on: June 12, 2015, 09:02:22 pm »

But then why were Thin Men so thin?
"Fatman" does not sound as terrifying.
It does with the right game!
cough fatman mininuke-launcher in fallout 3 cough
Are you implying thin men should explode in mushroom clouds?
If you kill a thinman, you instantly lose the mission and all operatives. Better make sure to bring the arkthrower!
Traid mission. 21 thin men. GOOD LUCK SOLDIER!
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"If you make something idiot proof, someone will just make a better idiot."
Self promotion below.
I have a mostly dead youtube channel.

EnigmaticHat

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Re: X-Com 2: REMOVE AYY
« Reply #1309 on: June 12, 2015, 09:03:39 pm »

Pacifist Xcom run: anything that can be stunned must be stunned.  All missions prior to having arc throwers must be aborted.
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"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

My Name is Immaterial

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Re: X-Com 2: REMOVE AYY
« Reply #1310 on: June 12, 2015, 09:08:50 pm »

Well, you need 10 weapon fragments first so you can research an Arc Thrower, and the pre-requisite Xeno-Biology research, so you would have to kill 5 Sectiods first.

IronyOwl

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Re: X-Com 2: REMOVE AYY
« Reply #1311 on: June 12, 2015, 09:30:08 pm »

Doing pacifist guerrilla terrorist runs in XCOM 2 sounds hilarious.

Lots of things in XCOM 2 sound hilarious, actually. Maybe I can taste the mods already.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Flying Dice

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Re: X-Com 2: REMOVE AYY
« Reply #1312 on: June 12, 2015, 09:53:55 pm »

"Agents, your mission tonight will be a daring raid on the enemy base. Your primary objective is to secure their commander, Ethereal-chan, and return it to our regional outpost in time for the Commander's tea party. The opposition is numerous and fully capable of jumping out to scare you. Good luck."
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

EnigmaticHat

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Re: X-Com 2: REMOVE AYY
« Reply #1313 on: June 12, 2015, 10:11:48 pm »

"Critical scare!  Rookie Johnson has fainted."
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"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Teneb

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Re: X-Com 2: REMOVE AYY
« Reply #1314 on: June 12, 2015, 10:14:09 pm »

"Sectoid uses friendship! Rookie Lee thinks Ethereal-chan is the best."
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

KingofstarrySkies

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Re: X-Com 2: REMOVE AYY
« Reply #1315 on: June 12, 2015, 10:53:08 pm »

"Critical scare!  Rookie Johnson has fainted."
Fucking rookies
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Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

IronyOwl

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Re: X-Com 2: REMOVE AYY
« Reply #1316 on: June 12, 2015, 11:23:19 pm »

"Critical scare!  Rookie Johnson has fainted."
Fucking rookies
Rookie Smith uses blush!
Rookie Smith misses the Snuggletoid entirely and renders Lieutenant Carlton smitten with him instead!

God DAMN it Rookie.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Lightningfalcon

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Re: X-Com 2: REMOVE AYY
« Reply #1317 on: June 12, 2015, 11:53:42 pm »

Someone better make a mod for XCOM that makes it rated E. Beserkers aren't brutally tearing the defenders of Earth apart! They are greeting those rookies with hugs! Chryssalids are just giving those civilians a kiss! Thin men are just rude and occasionally burp in polite company.
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

KingofstarrySkies

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Re: X-Com 2: REMOVE AYY
« Reply #1318 on: June 13, 2015, 12:19:16 am »

XCOM however, are in fact just slaughtering the alien menace.
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Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

Execute/Dumbo.exe

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Re: X-Com 2: REMOVE AYY
« Reply #1319 on: June 13, 2015, 12:21:54 am »

XCOM however, are in fact just slaughtering the alien menace.
'GET AWAY FROM THE SNUGGLERS FRANK!'
'But it's so cu-' *BANG BANG BANG*
'Grghhckle'
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He knows how to fix River's tiredness.
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Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."
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