EDIT: And being reincarnated doesn't mean they can't be revered elders; just look at the Dalai Lama. Heck, if I recall correctly, my immortal Illyria has her own little country on the Rilemi border.
Of course, the Dalai Lama relies on religion to work. If the CRD's faith took a big hit, then they wouldn't believe they where elders at all.
I'm curious as to how the Saplings, Great Trees, and fledgling Great Reefs/Polyps will have fared....I did make them somewhat dependent on their god, after all..
Ah well.
If the garden has withered in the absence of it's gardener, he may always plant anew...
Stirk is too tired to right right now, but relying on the Great Trees/Whatever else greatly reduced their numbers (As they needed them to reproduce) and kept them held to a relatively small area.
I wonder how large the Aag nation's technological advantage will be. On one hand it would make sense from a game balance perspective to limit it somewhat, but on the other hand my character and the nation have been built from the start in a way that would give them a massive advantage in this situation. Otherwise I'm mostly curious on how the relationship with the great tribe will be, on one hand it was more of a conflict between patronius and Lithus than a conflict between nations (although it went extremely close to become an open war at the end, and I don't remember if my peacemaking efforts were made on the last tick, which would retcon it), but on the other hand Frederick is still there and very loyal to his god's ideals. I wouldn't expect too much trouble with the CRD honestly, mostly because both nations didn't seem to have much contact outside of the failed cultural exchange, again most of the conflicts there were between gods and not nations.
So anyways, if the game does continue I think I'll change how my character plays. I'll probably make him less idealistic, as in he won't expect other gods to be good anymore, and stop being so bossy around them. I'm not sure whenever or not I'll continue with the isolationist tendencies I started near the end though.
Not very big, in the end. Despite their God's attempts at making the progress-focused commie society, several social problems stopped it from reaching its full potential. Most of which started while Lithus/Luthus was still awake, for example the Crime in Aag nations is High. The Crime Lord turned out to be a immortal Auoror, one of the first Blessed Ones or whatever they where. This widened the Gap between Aurors and the Aag, bringing a sizable criminal base for centuries to come. Allegedly, the Great Tribe sponsors these criminals, with everything from funds to weapons, due to the major crime syndicates all being ran by Aurors in secret. Additionally, Mavnon worship is still outlawed, leading to Mavnon worshipers living in the nation by chance to be criminals by default, often slipping into greater crimes over time.
The most important reason they don't have a big advantage is the competition, who aren't at a big enough disadvantage to fall behind. All the major nations had factors that kept their technology on par with, above, or near the Aag, despite the Aag's general intelligence and focus on progress. Fredrich always had the Aurors helping his nation, who have a decent amount with focuses in Intelligence, Science, and Engineering. The Great Tribe's upward expansion had put them into contact with the Wriths, the mostly-forgotten Intelligent race who had centuries of their own technology created by that point and was eager to share/ally with the First Race who made contact with them in return for some planet-bound information to sate their curiosity, and continue to assist the Great Tribe to this day. The CRD continue to be allied with the Dwarves and the Great Tribe under the High Church. They have two skill-boosted immortals with artifacts granting them inventing abilities, unfettered access to the ritual stone, and a very good head start due to the Dwaf nations having a Higher technological base then the Aag at the end game (Due to several secret actions). Naturally, with three/four races making advancements, a good amount of technology finds its way into other Race's hands, limiting the Aag's advantage over them as well.
As for relationship between the Aag, Great Tribe, and CRD, it is varied much like it was in the game. They had several major wars between each other over the years, several decades of uneasy freedom, and several of guarded trade and peaceful contact. The ban on Mavnon worship still stands, putting great tension with the groups. You made it a conflict between nations by putting laws against the other God's down. In the end, Lithus/Luthus was pretty much the real leader of the nation, loosing him hurt the nation badly.