Okay, but how am I supposed to specify the strength then? Could you give me some examples please? I need something to work with here.
Fair question. Using your portals as an example, if the average user can make a more-or-less permanent portal that leads an absurd distance with some difficulty, it would be a "strong" magic that would require more essence to make and would have more difficulties as a trade off. If it takes a hundred magic users to achieve the same goal, it might become "medium", a good bit cheaper will less drawbacks. If it can only make temporary portals a few miles away at most, then it might be "weak", cheaper and less risky. It is more on a scale then that, but I hope this helps a bit
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With the magic, your character will have to find out a little bit more to make a "perfect" system. !SCIENCE! was one of the most fun parts of Ye Gods, I don't want to dump all the information to the point you have nothing to find out IC
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So if something that takes a certain amount of time before it can be used is cheaper than something that can be used instantly, does that mean we can get a cheaper price on a sun if we just created a nebula and wait for a few Ticks? Can we then speed that process up with Power?
No. "Cheaper with more time" only counts after Creation, since it is already taking millennium. The general concept is that you can't use it for several ticks, making it less useful. This matters less when nobody would be able to do anything anyway. If you are at war and have to wait 3 ticks for your sword, that is a genuine problem that can become a discount. If everyone has to wait 3 days to play, that is just boring penny pinching.
Is there some way we can get constellations with actual magical properties like their were in Ye Gods for free? Any god could make them at any time for free and they'd have actual magical properties.
Nothing is free.
Do souls have the same lethality/blast radius they had in Ye Gods? (3.736 metres killing radius/minimum blast radius)
KJP was pretty clear that you pulled that number out of your but
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$$$ANSWERS
Laser Eye humans-7-8E
I already warned you that we
do have an Expy rule.
Mega beast: Depends on abilities and capabilities.
Hydras: I can't find what they where
Talking Cats: 4-5E assuming human-level intelligence came with talking.
Combat Enhanced Angel: 6-8E
"Unique" tag doesn't exist as of now in Litany.
Soul Gun: Depends on capabilities. Normal Godly Weapon quality:3E/1P
Cheapskate Forge: (? ? ?)
Even Cheaper-skate Forge (? ? ?)
Name: Patronius.
Spheres: Leadership and Avarice.
Primary Form: A towering, obese man adorned with purple robes and a gleaming crown, inset with jewels of all kinds. Emits a faint yellow light and wields a silver scepter, which is tipped with a crown.
Associated Symbol: A golden scepter tipped with a crown (the same scepter he carries with him) on a background of purple.
Description/Background: Watchful and protective of rulers and their ilk, his goals are to safeguard those who rule over civilization. He is also tremendously greedy, and pushes for rulers and other worshippers to take from others; this makes him supportive of wars and expansion. His ultimate desire is for a single civilization headed by a single eternal ruler.
It really isn't too complicated, and accepted! If you have any questions or concerns, feel free to ask. I already put you in the game.
$$$ANSWERS CONTINUED
Item specific Spirit: 6-8E (Not counting discount). 19th century guns may have to be invented first, to avoid having people with revolvers and Gatling guns cutting down sword wielding enemies. Angels and Gods can use any "tech level" of weapon at any time.
Immortal (granted to Mortal): 1-2E (includes advanced skills, no magic powers. Can still be slayed. Not counting discount.)
Immortal (directly made): 1-3E (includes advanced skills, more directly controlled then mortal, can still be slayed, not counting discount)
Mood changing comets: 2-3E