So one of our group decided to get a commission of our characters and it turned out rather swell. Behold, the... uh... Fam of Five, apparently. We don't tend to introduce ourselves, people just sort of recognize us on sight and immediately start groaning and sighing. The world never appreciates genius before it's gone.
The artist is
Lakkapeliitta/Leprapotilas, all credit to them!
From left to right:
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Miles Venture, noble son, layabout and sorcerer of no small collateral damage. Left his home city to flee his responsibilities and headed out into the wider world, only for us to almost immediately return to said city. Stands out for generally being nice, friendly and understanding in a party mostly composed of assholes. Generous with his trust and his money, but it all tends to work out in the end. Catchphrase: no real one; unconcerned half-smile?
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Ileryn, grumpy, aloof and all-around surly Elven arcane archer who hates all paladins with a burning passion. This causes some tension when there is, in fact, a paladin in the group. Getting backstory out of this guy takes effort, but is so rewarding. Recently took a side job behind the party's back to assassinate someone the party was trying to help; naturally nearly died in the city sewers to gelatinous cubes in a series of events which went down as one of my best tabletop experiences ever. Somehow survived despite being reduced to 1 HP, completing the mission against all odds, and never breathing a word to anyone else about it (meaning if he'd died, we'd never even have found his dissolved body!). Catchphrase: *angry glare*.
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Naella, ancient goddess of the sun imprisoned for millenia by the other gods and now trapped in a mortal body. We discovered this after finding her tomb and having paladins try to kill us - a bonding experience, though Flint and Augustus (below) remain a wee bit uneasy about all that. Trying to find her brother, god of the moon, also imprisoned by the gods. Hilariously ignorant/indifferent to most social norms and mortal foolishness. Probably will doom us all and the world if she gets what she wants - I mean, the gods probably knew what they were doing when they locked her up, but no, nobody ever listens to me... Catchphrase: 'These mortals are so stupid/uncivilized/prudish/etc'.
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Flint Hillhammer, poor Dwarven paladin tormented by constant nightmares courtesy of a god of nightmares. May have killed his mother and sister and all sorts of other nastiness besides. Made from a random-generated character idea by the DM (Dwarven Paladin from the Wastes with Daddy Issues). His father is a respected and powerful paladin, who appears to see his son as an useless layabout. Just trying to make the nightmares stop, with potentially disastrous consequences. Has formed a
very close relationship with Augustus, a subject of much speculation by the rest of the group. Really, just tries to be friends with everyone, even the paladin-hating Ileryn. Catchphrase: 'Oh no... not again...'
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Augustus Krash-Raag, played by yours truly, Half-Orc barbarian actor with a flair for the dramatic and an... unclear moral compass. Joined a traveling theater group in his youth, tired of life in his savage tribe, and discovered a passion for the stage. Met the others after creative disagreements with his usual acting troupe and sort of just... stuck around. Harangued by the disapproving ghosts of his ancestors whenever he rages (aka, Path of the Ancestral Guardian). Very close with Flint, shares role as group matchmaker with Naella, and is the self-proclaimed Herald of Miles Venture, announcing his glorious return wherever we go in the city. Frequently makes suggestions of highly questionable morality - but always, he's 'merely jesting' - maybe. Has partaken in both human flesh and magic mushrooms during the course of this campaign. The trees were talking to him under the influence of the latter (and suggesting he try the former), so I'll prolly multi-class to druid soon. Apparently, a master tailor, relationship therapist and cook, since I keep rolling super high when I really don't need to. Catchphrase: 'I was merely jesting!'
Together, we blew up a mountain, solved a murder, failed to prevent a ship from blowing up while onboard, insulted high nobility to their face by accident, surfed on a literal slide of shit, and for our latest trick, unleashed 9000 ducks on a poor unsuspecting city through misuse of a magical artifact. Three people died, but those ducks will feed thousands and we are under siege, so all in all it balances out. The latest session ended with some rather intense inter-party conflict over the theft/reclamation of a pooossibly evil sword used to imprison Naella for millenia from her by Flint, and lots of ominous shit that followed. We're somehow supposed to save this city from an endless horde of undead, which must keep the city authorities up at night. We're all going to a gala next session, where shit will no doubt go down like it has never before. Fun times!
I really recommend getting commissions of your characters - it's great for the whole group for any kind of longer-running campaign. This one I feel captured the characters really well and it's certainly spiced up this campaign in itself. Now to buy ones of our other campaigns and characters, too...