I really want to share my 2c about the WoD world but I have to point out I can't speak from authority. The system is oddly open ended, with a liberal dose of Warhammer's "Everything is canon, not everything is true". The NWoD and Vampire the Requiem books were... fairly consistent with each other, but the Mekhet/Ventrue/Gangrel clan books were dramatically not. The edition I played (which I *still* don't know the official name for, ironically) has no canon backstory like Old WoD. It's up the the Storyteller, if it even comes up at all. Every clan and covenant have theories, legends, myths really.
Everyone claims Rasputin heheh
Or was that just an OWoD meme our group decided was canon? It doesn't matter, NWoD avoids nailing such things down, leaving it to the Storyteller's discretion. It's bizarre how they spent so many words on fluff without actually saying very much.
But enough rambling, I'm dodging the issue that my group - specifically, my group - cannot even begin to imagine a hunter and vampire working together. Like, *maybe* a Blade 2 (3?) situation where they team up VERY temporarily, but a party? Just... would never happen in the world we built. Another multi-line NWoD game was discussed here a while back and, honestly, we still randomly bring it up occasionally to spark laughter. No offense intended, it's that the idea is so insane to us.
And the idea of a werewolf tolerating the abomination against nature that a vampire represents... It's somehow even more ridiculous. There are even mechanics for that. As vampires, werewolves were our bogeymen. The reason we hide in our cities. The two occasions we were forced (by the vampire elite) to travel, and we're talking merely a three hour drive, were nail-biting because the werewolves
know. I haven't read their book but they sensed us as rends in the fabric, based on our blood potencies (one of us was spiraling into diablery, so
that went well).
The only vampire character I lost was to a werewolf chasing down our car, ripping out a window, and reaching in to rip off my head. Over the course of several rounds as we filled it with lead, and our driver floored the gas.
IDK I just want to second this:
Aren't humans way less powerful in general than vampires? Aren't werewolves like, scary powerful compared to vampires?
Though it's up to the storyteller *shrug*
And some humans did abduct us vampires at one point, when we took a moment out of deadly covenant politics to enjoy what little status we'd earned, at the local Rack (in this case, a vampire-run strip club in the suburb. Still secret, but remote enough that any indiscretions were easily covered up. We consumed a lot of drugs through our creepy ghouls, but Hunters had infiltrated the taxi network).
Humans have to gang up on vampires. Vampires have to gang up on werewolves. There are exceptions - elder vampires trump everything, and mages are so reality-warping absurd we basically banned them - but I just don't see how a mixed party could work. Or, more importantly, would ever agree to work.
We were pulling some crazy powers towards the end of our Inferno (demon-possessed) game but balance wise it only seemed about equal to werewolves. But the werewolves were crafted to terrify us so that's probably unfair.
And again it's much less concrete than in other systems, it's really up to the ST.