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What is your preferred system?

Any D&D/D20
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Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 934366 times)

nullBolt

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1410 on: January 23, 2016, 08:57:07 pm »

So as you all know I've been making monsters for 5th for fun (and to use later)

One thing I haven't been able to get a handle on how much damage anything should do...

I've always played with damage on my custom creatures.

Like I had a Krampus that didn't do much direct damage but his primary thing was ice mephits and chains. He also had a permanent snowstorm around him.

So every turn the players would take one extra damage over the last turn (as in they went 1,2,3...n each turn) whilst being bound up by chains and tar pitted by ice mephits. They started to panic when they realised they were down half life and their health was still steadily decreasing.

I don't know what to tell you except to be inventive.

Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1411 on: January 23, 2016, 09:11:53 pm »

http://www.bay12forums.com/smf/index.php?topic=155678.0

I am sufficiently inventive, but I think I do too much adjustments.

Well I found a bit of it. 2d10 is the damage one receives from being struck by lightning... Which is oddly... less then the Lightning Bolt spell O_o

4d10 is being hit by a collapsing tunnel or jumping into a vat of acid.
« Last Edit: January 23, 2016, 09:26:28 pm by Neonivek »
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My Name is Immaterial

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1412 on: January 23, 2016, 09:38:19 pm »

Well I found a bit of it. 2d10 is the damage one receives from being struck by lightning... Which is oddly... less then the Lightning Bolt spell O_o
There's a joke about how it's balanced because of how far away the gods are shooting it from, and something something Firebolt is OP, Wizards are broken, etc. :P

Bohandas

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1413 on: January 23, 2016, 10:09:05 pm »

Why are all of those AC values negative? :P

Yeah. That's like some kooky edition hybrid notation
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SOLDIER First

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1414 on: January 23, 2016, 10:09:57 pm »

Lightning doesn't always kill you.
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Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1415 on: January 23, 2016, 10:10:35 pm »

Why are all of those AC values negative? :P

Yeah. That's like some kooky edition hybrid notation

Because I am creating a list silly :P

They aren't negative.
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SOLDIER First

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Black lives matter.

highmax28

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1417 on: January 24, 2016, 12:38:22 am »

I like how you ordered them. But in 5e, isn't the dice size irrelevant?

I'm mostly good at making 4e monsters... And "good" to me is that it provided a challenge to my players.

Ask Hanzoku, Sirus, Apiks, Th4DwArfY1, or Mastahcheese about my end-game monsters. Undead Wurm, shadow clones of dead party members, a necromancer who had clones of the party fighting with him, and then a shadow demon that grew to I think 6x6 or 7x7 in size and gained max HP every time he grew. And his daily power killed the party's secondary tank after he was attacked twice with claws (he dropped an action point to use the daily power which the area of effect literally said "target: Everyone", which, if it was outside, had roughly a 1 mile radius.

The party's berserker did 200+ damage to it in one turn and it didn't even take it to half health. This thing had like 700hp (mostly because the party could easily dish out well over 100 damage per turn with at-wills alone).The party was an Avenger, a Vampire, a ranger, a sorcerer, a paladin, a wizard, a spellblade, a warlock and a berserker. Those numbers also didn't account for the vampire or the avenger who joined halfway through the fight and were dead but returned characters. So 100 damage without their help. And instead of making it really hard to hit him, I made him have a stupidly high amount of HP to accommodate for the large damage output. The fact the party had no healer outside of a paladin was terrible for he majority of the game though...
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1418 on: January 24, 2016, 02:05:05 am »

I understand but unlike... pathfinder of 3.5

5th edition has a LOT, megatons more, internal consistency as MOST monsters (there are obvious exceptions) feel exactly right for their CR. "Ok so your big, but only big? Well CR 2 perhaps".

Also it isn't so much the dice size as the average.
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Bohandas

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1419 on: January 24, 2016, 02:10:49 am »

Are they by any chance also extremely formulaic?
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Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1420 on: January 24, 2016, 02:14:07 am »

Are they by any chance also extremely formulaic?

Not really.

I mean they don't include things like status effects in the calculations and sometimes they include things that SERIOUSLY stop being a factor by the time you fight them (The Golems being a big one)
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Bohandas

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1421 on: January 24, 2016, 02:54:42 am »

I meant 'are the monsters themselves formulaic?'.

That was starting to become an issue even in 3e. With many stats being determined, via a one-size-fits-all formula, from other stats of questionable relevance, so that - for example - any two creatures with the same hd and constitution score will have the same exact save dc for any breath weapon they may have (despite any differences they may have and even of one has a dex score of 1 and can barely aim it's weapon), and giants receive skill points from hit dice meant to represent sheer immensity.
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Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1422 on: January 24, 2016, 02:59:45 am »

I guess what I mean is

If I want my Spider to be a better wizard in game... It should wear a Monocle for every level of Wizard it has.
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nullBolt

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1423 on: January 24, 2016, 04:35:30 am »

I guess what I mean is

If I want my Spider to be a better wizard in game... It should wear a Monocle for every level of Wizard it has.

Is that show still running? I can't even remember what it was called.

Neonivek

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1424 on: January 24, 2016, 04:53:55 am »

I guess what I mean is

If I want my Spider to be a better wizard in game... It should wear a Monocle for every level of Wizard it has.

Is that show still running? I can't even remember what it was called.

Unforgotten Realms and UNFORTUNATELY... while the answer is kind of yes last I checked... When they remade the show they transformed it from a funny parody of Dungeons and dragons that SOMETIMES had a videogame reference (Like the WoW group being in an episode)... into a videogame parody with no real connection and thus kind of weakening the comedy.

I stopped watching when it became a parody of Assassin's creed.

So... Yes... but you won't want to watch what it turned into.
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