I'm not a fan of roll20. My time zone is too far from too many people, being in Canada and all
Also, I'm trying really hard to not throw out an idiot I invited without realizing he's an idiot. He goes up to a drinking contest and they're all set up with the odds, and the paladin shows up and bets 1000gp on the monk winning. Everyone starts asking him what he's trying to pull and the sorcerer they're betting on, who is immune to being intoxicated for 3 days now (was 17 days, they spent too long doing other things) just up and walks away, and Tyson-chan the gnome barbarian as always, steps up to take his spot. The paladin bets 1000gp on her and everyone does as well, against a 5'11 and buff monk who was raised in a dwarven land (he has a thick scottish accent the dwarves have in my world, halflings are irish).
She starts to drink (funny thing is she's drinking against her guildmaster for the pugilist's guild) and so does he and he tanks his roll with a nat 1 and goes out like a light while she's plastered (she can't stand up at all but conscious). The paladin walks away at the time of her getting plastered and his winnings is on the table for grabs. So the very wealthy and rich rogue that is played by me (the DM) is screwed over because the party acted like idiots. He lost every single penny he had and then used the 1000gp to pay off more. Tyson-chan goes for round 2 against a minotaur because she claims she'll make it back and the patrons (I rolled this) want it to continue to earn more money. The rogue takes some bets and the gnome is out like a light. To pay off more winnings, Carl the Rogue steals all of Tyson-chan's money and pays off all of his debts... And walks away penniless while Ewan the Monk and Tyson-chan are locked in the drunk tank for the night, with him stealing the guildmaster's coin purse in the process.
The next morning, the bard finds out tyson-chan was robbed and tells Carl to give the money back, and he says (without a deception roll) that he does not have her money at all. She convinces him to hand over the money he stole and he hands her Ewan's money minus a gold (he stays in a more comfortable inn rather than the dingy brawler's bar). Ewan and Tyson-chan spend the rest of the day chatting while dealing with a hangover. The party now has to go hunt for signs of this new race called "hobgoblins" that seem like goblins with orcish bodies.
But yeah, other than me pretty much playing the shyster rogue as he would be, I have yet to punish my players too badly (at the rate they get money, its not an issue. So I increased the price of everything so it seems there's a problem with inflation (which there kind of is with how high the gold amount they get paid for low level quests. That's a problem I seem to be having in my games; I make money usually not an issue, but the acquisition of items a problem)), but I REALLY want to punch this idiot. He talks like an autistic five year old half the time to get our attention when we're talking (he interrupted me like 8 times when I said hold on while I was describing the issue to ask where he was on the battlefield), he gets REALLY mad when I punish him for stupid ideas (he tried climbing a tree in full chainmail and sleeping in it because it was too big of a burden to remove and put on, so I said he woke up uncomfortable and he falls off of trees because he fails his checks), and today he just tried justifying healing himself over the mage who was at 3hp and he was at 20hp and threw a fit because after he healed him, I crit him with a greatsword and knocked him unconscious and almost to death in negative HP. Seriously, I don't know if he actually has a mental problem, but this guy is REALLY getting on my nerves and though I tolerate Tyson-chan's player's shit because at least he doesn't do it often, everything that comes out of this guy's mouth is a bad idea AND usually something he can't do because he's either not the right class or its something that isn't physically possible (he actually at one point used his sword to chop wood to level up a bit. He also carries like 10 weapons that when I ask him if he can carry it, he never bothers to check. Seriously, guy has two swords, a shield, chainmail, 6 javelins, a crossbow with two quivers, a battle axe, a greataxe and i think he has only a 16 to st).
I even yelled at him for talking like he's a child. If he kept doing it was going to reduce his character's age by 10 years for every time he did it again. His character is only 28, so by the end of it, he would turn into a sperm or a fetus or something unborn. I already punish him for stupid ideas, but he's not learning, even if everyone warns him about his actions. I don't know if I can keep going on with him and he's running my patience thin.
On a better note, I finally have time to do a fully fleshed dungeon as for the next few weeks I'm done class (and my sessions are for in between classes for us). This means I can flesh out the hobgoblin headquarters. On a final note, HOBGOBLINS FRIGGING HURT IN 5E. They get an extra 2d6 damage as a footsoldier and 3d6 as a captain!