New player rolls up a preacher edgelord supreme for dark heresy. I get him to moderate the edginess and amateur voice acting a bit early on, so huge win for competent player-GM communication. They're super into TTRPGs, Baldur's Gate, pathfinder, 5e, but have never done a d100 system or one where player characters have the survivability and competency of the average joe. Aiding him was a more veteran player of many systems, playing a regular scummy bounty hunter - the "best money can buy."
Plot of the one-shot was very simple. Preacher man is also a ganger, and one of his congregation was brutally murdered. He promises to find out who did this and personally avenge their dead billy. The congregation raises 197 thrones to hire a bounty hunter to track down the killer. In addition, two pure gold coins were left on billy's dead body which if push comes to shove, they can use for bribes/incentives. 197 thrones is a lot but not that much. It's like someone saying I'll give you $500 to look into a suspicious murder. So the preacher "gets the best tesco finest money can buy."
Our scum player takes the money and royally screws up the autopsy, getting 6 degrees of failure. When trying to apprehend a drug dealer connected to Billy, he unloads full auto and the only person he hits in the back is the preacher (losing half of his wounds, but surviving thanks to his body armour). He falsely claims to the preacher there was an ambush behind them, but he scared them off. After this gaff, he seeks out help from an expert in underhive hunts to check the body, bribing him with cases of beer. The expert was somewhat helpful(??) but this mostly turned into an excuse for the scum player to use the congregation's money to buy beer for his mates. The existing clues point to a red light district where a noble, a crime boss and Billy all had mutual connections that pointed to why he was murdered. The preacher disapproves because the scum already knows the directions to the RLD.
Preacher is disappointed to see that four of his congregation are in the RLD, with one working there. Scum rolls a natural 1 on his fellowship/inquiry check to see if he's already one of the clients of this congregation lady. Preacher, prostitute and scum all mutually pretend not to know one another to avoid any awkward questions in front of the moralist who officially opposes all recidivism. Prostitute manages to get preacher, scum and scum's best mate into a guarded club with all of their concealed weapons to track down the crime boss last known to have offered Billy work connects. Scum's best mate disappears to carouse within the club. Preacher heads off to track down the crime boss. When he comes back empty handed, he's found the scum has disappeared with the prostitute and all the money.
10/10 welcome to the underhive rp
Preacher did manage to find out in the end what happened to Billy and why. A Noble scion had been arranging for underhivers to be hunted down for blood sport. Billy had been contracted to find underhivers for some work, but when he discovered the truth, refused to sell out for a deranged upper hiver's amusement. Got killed for his principles. Preacher reluctantly lets the middle-men who profit off of upper-hive sadism live, and pays them to arrange for a new hunt with the noble scion at a place of his choosing. Preacher picks a part of the underhive that is swelteringly hot, dark and infested with dangerously mutated creatures. He is armed with a primitive glaive-burner, whilst the noble scion has a power sword, a futuristic elephant gun, three gun servitors equipped with high capacity autoguns, a cyber-wolf tiger and two marker servo-skulls.
Because the scum player left (he had an IRL emergency social thing to take care of), this suddenly went from being a very dangerous fight to one where death was nearly certain. Preacher's plan was to goad a dusk stalker into attacking the nobleman, then charging in and detonating a suicide vest. This plan was nearly certain to succeed, however I did stress to him his chances of surviving detonating such a vest was 0%, and it might be worth giving a melee charge a try. His preacher had mutant eyes giving him decent night vision; the nobleman did not.
The Dusk stalker charges in after being goaded with a gout of flame. Gun servitors unload, nobleman unloads, the dusk stalker is shredded in a hail of automatic fire. But the gun servitors are out of ammo. Preacher charges in; fails his charge. Nobleman drops his gun and draws his power sword, swipes at the preacher and misses. His cyber-wolf tiger leaps at the preacher, sailing over his head with a skillful dodge. Gun servitors begin reloading; he has two turns before they finish. Lunges at the nobleman; nobleman tries to parry with his crackling power sword and falls for a feint. Preacher follows up with a second strike that wounds the nobleman's unarmoured left leg. Cyber-wolf tiger lunges at the preacher, who parries by catching the creature's jaws in between the stave of his glaive-burner, throwing the cyber-wolf tiger away in a display of great strength and fury. Nobleman goes all out with an overhead strike, but he misses when the preacher sidesteps at the last moment. Preacher returns with an all out strike of his own, the glaive critting and dealing a massive 11 damage, beheading the nobleman just above his body armour. He sprints and grabs the nobleman's head all the while the cyber-wolf tiger tries to avenge its dead master.
The whole fight was over in six seconds; the cyber-wolf tiger failed to kill or catch him, and got lost in the labyrinthine corridors and vents of the underhive. This is the first time I've had a new player in a one shot succeed without dying!!! :]