New campaign. DM burned out on the Skulls and Shackles adventure. New winter-themed campaign instead. Missed last session though. There's six of us now, since Problem Player rejoined.
I'm a Brawler, there's a Warpriest of Desna, a Rogue, an Arctic Druid who has a wolf, a multiclassed Guntank Gunslinger/Tower Shield Fighter, and a multiclassed Magus/Boltace Gunslinger.
From where I came in, we were being directed by a guide into town. The townsfolk don't trust outsiders, so we stayed at the guide's house. The Druid's wolf tried to eat the guide's cat.
First day in town, the most of us tried to gather information. Everyone refused to speak to us. No info, no shopping, etc. While we were out trying in vain to speak to the townsfolk, Stibbins the Guntank spent the day building snowmen and making snow angels. Best way I can describe him would be to liken him to a Dwarven Space Marine, continually smoking and only communicating in a variety of grunts. If we were to ever lose him in the snow, we would just have to look for a deep trench and listen for a muffled grumbling noise, as there is no way in hell someone like that would be able to stand on top of anything other than the most frozen or tightly packed snow. For some reason he decided to make a roll to see how well he did at making snow angels. He rolled two 1s. His shield ruined the angel's outline, and he couldn't get back on his feet without help.
At the day's end, we went to the tavern for a drink. After a few cups, we started hearing voices telling us to leave town. Might have been tea enchanted to give off a suggestion spell, or it might have been townsfolk yelling at us from outside. Either way we trashed our table. The barkeep responded by pulling out a crossbow and yelling at us to get out of the bar. Stibbins didn't like this. He stood up, shot the barkeep, and started the encounter. His wife came out shortly after combat started, and demanded he put down the crossbow, and that we leave. Most of us complied. The Magus refused, as he was the only one who didn't fight. Apparently he liked his hallucinogenic tea. So the wife pulled out a scroll of command and forced him to leave. So Stibbins shot her, too. Then we had to talk the Magus down from burning the tavern down. Then we went back to our guide's for the night.
The next morning, there were guards at the door giving our guide shit for harbouring us. So we responded the only way we knew how; murder. We found a note on the guards for the guide to be brought to a nearby tower for punishment, so we went instead. And killed more guards, a guard captain, and a frost troll. Also, Stibbins took potshots at some birds.
And the DM wanted to move away from the pirate campaign because we were too murder-hobo.