Last time, in my D&D game!I kind of forgot do write-ups for the past couple sessions, but it should work fine to just combine them into one post.
So the party met with the other party that would be perpetrating the fake attack on the guy they were escorting (Errol Coyle) (so that he would owe a favor to the thieves guild), a six person team consisting of a drow bard, a tiefling cleric, a half-elf ranger, a dragonborn druid, a human monk, and a hobgoblin devastator (which is a hobgoblin's version of a wizard) named Bilnix. Since the hobgoblin is the leader, they are known as 'Nix's Six.
So they spent some time making plans for the fake attack, and, during this time, the rogue pick-pocketed a monster tooth from druid so that the wizard could use the crystal ball he had found in the fey-haunted mansion to scry on her to see if the NPC party was up to anything nefarious (other than tricking a man into thinking his life was in danger so that he would be indebted to a mob boss, but the PCs were doing that too). Not seeing anything too suspicious, they went on to investigate a rumor they had heard before.
Out in the countryside, outside the city, supposedly there lived a farmer with a chicken that laid golden eggs. And since the party had a day before they needed to go do their escort mission, they figured this was something worth looking into. And sure enough, when they got there, they found a chicken farmer, and one of his chickens seemed to lay golden eggs.
Inspecting the chicken with magic and their eyes, they saw that this chicken gave off a magical aura and looked nothing like the farmer's other chickens, or indeed any chicken known to exist on the Material Plane. The party had their suspicions, and after some interrogating, the farmer finally admitted that he had exchanged his wife to the hag in the fey-haunted mansion in exchange for a gold-laying hen.
The wizard then cast dispel magic on the chicken, which transformed it back into the farmer's wife, and she was mad, not because she had been turned into a gold-laying chicken (she had apparently agreed to this, since the couple was in dire financial straits), but for turning her back before they had made much money. But, in the end, they were grateful, and gave the party as many (non-golden) eggs as they could carry.
After that, they went back to the city to visit the house that 'Nix's Six used as their headquarters. Since the dragonborn druid was working in the garden she kept in the backyard, the wizard distracted her while the rogue snuck around gathered up innocuous bits from the NPC partymembers' rooms to use for scrying material. They then said their goodbyes to her and went back to the bordello they had been staying at (which the wizard grew up in).
The last thing that happened that day was someone coming to them for help. He was a reformed former prisoner who had joined the church the players had let a lawful neutral death cleric set up in a
former assassin's guild headquarters after his had burned down around the first session (the players didn't cause the fire, but they didn't really anything to stop it). The ex-con was a former member of a gang led by a rather brutish goliath who wanted him back, but he didn't want to return to that life and was asking the players for help. Ultimately, though, they decided to postpone dealing with the issue.
The next day, the players would head out for the escort mission, but before they did, the wizard did some scrying on Bilnix. Through the crystal ball, he saw a figure he didn't quite know but recognized as a high-ranking member of the thieves guild. Bilnix was somewhat hesitant to share information without Sumak's (the thieves guild leader) knowledge, but the figure assured him that he just wanted to make sure the mission went off successfully. And so Bilnix told the figure all about the party's plan, including their intended route.
The party thought this was quite suspicious, but decided to go on with the plan as usual. The rogue went disguised, since the affect of his one magical dagger gave him the appearance of any pirate from a specific crew that he killed, and he had just killed one, and Errol was also a former member. So they met with the guy and left to escort him to his meeting.
Things seemed fine at first, but soon enough they saw some suspicious folk on the city streets, guys with horses wearing armor trimmed with weasel fur. They were able to recognize these guys as being members of the Dead Weasel gang, a rider gang (basically a fantasy motorcycle gang) that terrorized the roads to the northwest of the city. (The wizard recognized this because that's near Hibbleton, a halfling ghetto on the outskirts of the city, and he had spent some time there as a dealer of stolen goods.)
They were somewhat wary of these guys, but there were only a few of them, so they got their charge to a safe place, then snuck up on the guys and ambushed them. The wizard opened up with a confusion spell, not wanting to do damage to the civilians nearby, but that somewhat backfired when some of the civilians near them got affected and ended up attacking each other or just getting attacked by the confused gang members. Still, the plan went off relatively well, and they managed to take them down before they could head off to alert more gang members further down the route.
The party kept continuing down the established route, taking out gang members along the way, and about halfway there the party captured one of them, who told them, under zone of truth by the halfling cleric, that they weren't sent to kill the guy the party is escorting, just the party themselves. He also said he'd liked to join the party, and he knew where the Dead Weasel gang hid some treasure, so the fighter decided to make him his follower.
The party continued on, not getting too terribly injured, but using a lot of spells slots, and eventually they took out all the gang members (besides the one that defected). They encountered 'Nix's Six again, who started performing the fake attack as previously planned. Seeing that they weren't far from their destination, the half-elf bard grabbed Errol and dimension doored them both past everyone else.
After this, the NPC party stopped pretending to attack them, and Bilnix went up to congratulate them on a job well-done, while remarking his surprise that the party ended things before they could truly get into their act, at which point the wizard slapped him in the face and asked him why he betrayed them.
Bilnix was rather taken aback and confused by this. Upon looking at the party, he saw that they were injured, and asked who attacked them. The party then implied that he was in working with the Dead Weasels, but Bilnix told them he didn't know anything about them. He finally admitted to telling Eldon Wildthorn (the shadowy figure seen in the scrying, and high-ranking member of thieves guild), since he was an old friend of Bilnix, but he didn't think Eldon was capable of such a thing, though eventually the party convinced him that he might have been mistaken. After this, the wizard told Bilnix to leave town immediately.
The party then spent some time around the area as Errol had his meeting, and the rogue spent time listening in on the meeting, observing Errol's speech patterns and learning all the names of the people he interacted with, as he intended to kill him later and take his place. Then, after that, and escorting Errol back to the revolutionaries' base (which was uneventful), the party went back to the thieves guild-owned restaurant to tell Sumak about how the mission went.
When they got there, Sumak was glad to see them, and told them that Bilnix had already come by and told him about what had happened. Bilnix and his crew were currently under house arrest, as a precaution. Eldon was so far, nowhere to be seen, but the party had the other high-ranking members say they weren't planning to betray the thieves guild (or something like that) under zone of truth, and two of them were found to be lying, so Sumak would be subjecting them to more "traditional" forms of interrogation.
After that, the party returned to the bordello, and just outside the place they met a messenger who was waiting for them who said he works for Maxwell, a man the party is reasonably certain is the head of the assassin's guild, who requested their presence at the members-only club he frequents, as he wishes to talk with them about possible business opportunities.