Played a Pathfinder Society scenario this week, and it was nasty.
Seriously, who thinks three ghouls with 3 attacks each and a paralysis save on each one is a balanced encounter for four level 1 characters?
We lost the rogue in round two whilst my barbarian, the bard and the cleric beat a hasty retreat up the stairs on the ship. My guard dog bought us a few rounds to prepare, getting swarmed and actually landing a hit one one of the ghouls before it got torn to shreds. I perched myself at the top of the stairs, raged and popped a potion of Enlarge Person. First ghoul comes up, slice through it with an attack of opportunity due to my 10 ft. reach. Second ghoul comes up, I use my readied action to cut it in half in one strike. Third ghoul comes up, and I'm all out of actions. Bam, get hit with a claw and boom, paralysed for 3 rounds with a 3 on my d20 roll against the Fort save.
So I'm screwed now, but there's a glimmer of hope. I'm paralysed and helpless, meaning my allies can enter my square! The bard heroically faces off against the ghoul with his shortsword, hitting it for all of 1d4-2 damage. The ghoul misses twice with its claws during its turn, but manages to hit with a bite attack, paralysing the bard too.
Without any other options, the cleric goes for a channel energy to deal positive damage to the ghoul. A massive 1d6 damage with a DC 13 Will save for half. Rolls a 4 for damage, and the ghoul needs a 5 or better on their roll to save against the channel. It rolls... a 2.
Between my guard dog's attack, the bard's attack and the channel, it's exactly enough to destroy the final ghoul. We complete the mission with only one PC death.
Honestly, that fight was brutal. Way too much chance for a TPK at that level. The Pathfinder Society rules allow it to be run by level 1 or 2 characters, and I think you really need one or two level 2 players for that last fight to not be a bloodbath.
The other fights in the scenario were pretty well balanced. The NPC enemy that tries to escape by drinking a potion of Invisibility was a good twist, but luckily my character was carrying a good old bag of flour. The enemy 5 ft. steps away, drinks his potion and disappears, I pull out my bag of flour and
antique that bitch.
My favourite quote of the night: "I'm gonna put you in the ground and see if I can grow a dumb-ass tree!"