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What is your preferred system?

Any D&D/D20
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Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 912531 times)

Bohandas

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1095 on: January 13, 2016, 11:03:38 pm »

In that case sirs and ladies, help me come up with 101 interesting random city encounters!


62.) Rioters!
63.) Bad street preformer is actually illusion created by very good street preformer
64.) Followers of Olidammara or similar deity of rogues and thieves tossing contraband and stolen cash down to greedy cheering crowd
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MrRoboto75

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1096 on: January 13, 2016, 11:49:42 pm »

65.)  A wiry fellow is selling oils extracted from various exotic snakes and even serpentine monsters from the back of a covered wagon.  He claims they have medicinal benefits, or even magical ones.
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Flying Dice

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1097 on: January 14, 2016, 12:39:04 am »

I tried the Archer archetype for the fighter once. Going without an archetype is better, I think. Especially with the new Advanced Weapon Training abilities, if your DM allows it.

General progression is to get the almighty Precise Shot ASAP, which requires Point Blank Shot. Once you are able, grab Improved Precise Shot to ignore partial concealment and partial cover. Point Blank Master stops you from provoking attacks of opportunity in melee when you use your bow.

Also of note is Rapid Shot and Manyshot, for more arrows per turn. Cluster Shot so that all your arrows only apply against Damage Reduction once. The Snap Shot line of feats allows you to threaten squares adjacent to you. First only those directly adjacent to your square, then you threaten out to ten feet. Or fifteen, depending on whether your DM uses the nerfed version of not.

There's probably more feats I'm forgetting. Other than Weapon Focus and Weapon Specialization, I can't think of any.

Some people also swear by the Zen Archer archetype for the Monk, but you will have to balance your Strength, Dexterity, and Wisdom, so it would depend on your stats.

I briefly played a ZAM once and it was a hoot. IIRC the first shot that character ever fired was a hit... on an invisible faerie dragon on the other side of a cloud of fog. The circumstances of that are rather vague in my memory, but it certainly made for good flavor. You can pull off cool tricks even at relatively low levels and once you get going you've got a lot of stuff in your bag. Flurry with your bow, a delicious selection of bonus feats, free Perfect Strike at 1st level (and an upgrade to roll-3 pick-highest at 10th level), free Weapon Focus + Specialization & Point Blank Master.

Also, you technically only need STR and WIS. A little DEX never hurt anyone, of course, but at 3rd level ZAMs get to start using their WIS instead of their DEX for attacks with bows. ZAMs also get Ki tricks to increase range increment and increase damage die size, and later to ignore concealment/cover to the point of firing arrows around 90-degree corners as well as applying ki attacks with his bow. At 9th, they can make AOOs with bows as well.

Basically the ZAM takes all of the useless and semi-useless fluff in the Monk level progression and replaces it with a bunch of free good feats and class features designed to make it lethal, versatile, and fun to play.
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Sirus

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1098 on: January 14, 2016, 12:43:22 am »

Note to self: try a ZAM next Pathfinder game.
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Arx

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1099 on: January 14, 2016, 01:03:52 am »

I've never liked monks (either the flavour or the cunch), but that looks like a ton of fun. Hmm. Choices, choices.
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andrea

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1100 on: January 14, 2016, 01:11:44 am »

That thing with the invisible fairy dragon was a combination of a natural 20 on attack and a good roll against concealment.

Still awesome for both players and characters.

Bohandas

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1101 on: January 14, 2016, 01:52:51 am »

In that case sirs and ladies, help me come up with 101 interesting random city encounters!

66.) Security checkpoint. Due to recent disturbances guards, some using goggles of minute seeing, are checking anyone wishing to pass into the adjacent part of he city for contraband
67.) Open air market. Two vendors of the same kind of produce set up near to each other and the competition between them becomes increasingly contentious
68.) The guild of locksmiths have locked themselves out of their headquarters

59. A loud concussive blast breaks all the windows in the street. The alchemist's guild has exploded. Again.
69.) The wizards' guild has accidentally teleported their headquarters into the middle of the street. Again.
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Sirus

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1102 on: January 14, 2016, 01:57:17 am »

70 ) Disciples of a local cult have set up a stand on some busy corner, loudly preaching about their chosen object of worship and accosting passers-by. They use lots of Insane Troll Logic to try and win converts.
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Execute/Dumbo.exe

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1103 on: January 14, 2016, 02:15:38 am »

71 )  The group witnesses a young mage performing small illusions in front of a crowd of amazed children and adults alike, the show continues for around half an hour, before the mage finishes with a dazzling lightshow, and tells the audience to come back next week.
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Bohandas

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1104 on: January 14, 2016, 02:19:18 am »

72.) A wizard's familiar is carrying a bag of coins in its mouth and attempting to communicate to a livestock dealer that it would like to purchase all the females of the familiar's species the dealer has

EDIT:

73.) A cutpurse tries to rob you
74.) Someone is being dragged off by the city watch. He complains of "the violence inherent in the system"

EDIT:

75.) City watchmen mistake one of the party members for a wanted felon
76.) To raise funds the city has sent the watch to shake people down and fine them for laws that are obscure or aren't usually otherwise fully enforced. The party may lose some gold for having too many of the wrong kind of weapons carried in the wrong way on the wrong day of the week.

EDIT:

77.) You enter a street covered in so much garbage that the street itself is not visible
« Last Edit: January 14, 2016, 02:33:37 am by Bohandas »
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TheBiggerFish

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1105 on: January 14, 2016, 06:06:21 am »

78.)The Wizards' Guild has inverted their building.  Again.
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Yoink

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1106 on: January 14, 2016, 06:45:33 am »

79.) The Wizard's Guild has turned the entire populace into bloodthirsty demonhosts. Again.
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Execute/Dumbo.exe

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1107 on: January 14, 2016, 06:46:20 am »

Guuuuyys, no making mini memes.
Again.
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Twinwolf

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1108 on: January 14, 2016, 06:47:24 am »

80) You stumble across a gang war between a wizard-only gang, a sorcerer-only gang, and a warlock-only gang. Confusing any with any of the others leads to them all attacking the party.
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TheBiggerFish

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Re: Dungeons & Dragons (and Pathfinder), share your experiences.
« Reply #1109 on: January 14, 2016, 06:48:03 am »

81.)The Wizards' Guild have stopped time over the town.  Again.
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