((It hast been done!))
Turn Six: Turn Length Variations Intensify(Conein gets hurt more, Ejiro tanks it like a boss).INIT:
Ejiro(54-10=44)
Conein(37+10=47)
Guess who goes first! Conein! Will(1) Then the pain kicks in and lets Ejiro go first.
(Will is useless, except when it's not.)
Ejiro charges Conein. (1vs.4+1-1=4) Toro, Ejiro! Conein has tripped Ejiro, letting him fall to the ground. Ejiro grumbles, and unleashes his magics.
Zap(1+6=7)
Awk(5-1=4)
((You're just like Oric at this point.))
Ejiro Luck(1)
A sphere of light appears. Then it expands. Burning everything. Dodge.
(2-1(point blank)=1)
(4+1-1=4)
Conein rolls out of the way, wincing with the pain from the arrow embedded in his chest. Luck(1) Agh, he's wrenching it in! (Right Lung deeply pierced, -1 to physical exertion, roll will to avoid additional penalties.)
(
7vs.4+2=6) Ejiro's normal hardcoreness kicks in. He only gets his robes scorched and some burns. (Light burns, mundane.)
The blue bolts of lightning springing up from underground are another issue. But first, Conein has an arrow to fire.
Zap(3+2=5)
Awk(4+1=5)
An accurate arrow appears, arriving through the aether.
(3+1=4vs.4-1=3) (
5vs.3+2=5) The arrow lodges in Ejiro's robes, then shatters.
Conein decides enough is enough and promptly casts a magic shield.
Zap(6+2-1=7)
Awk(4+1-1=4)
Though not as well made as he would have liked, this shield was plenty potent. (Potent magic shield, +2 to damage resistance, next two turns.)
Then zap.
Ejiro Luck(6) The flash of lightning temporarily blinds Ejiro, but whatever happened to him... it's... Crit Luck(2)... nothing. He's completely unaffected.
Conein Luck(2) Conein is a different story, as the lightning blasted him. (4+1=5vs.6-2(chest)=4 or 6) Conein's chest wounds were aggravated slightly, but nothing else happens.
Random Event(2). You know the deal.
5/10 Mana
Stronga: 0
Tougha: 3
Quicka: 0
Zappidy: 5+1
Willpower: 0
Awkwardness: 0-1
Memories: 0
Spells:
Random Malignant General Area Effect(5 Mana Cost)
Inventory:
Wild Mage Robes(ragged, splotched green, partially melted, scorched)
Empty Glass Bottle(empty)
Status:
Healthy
Minor Burns(mundane)
Lying Prone(-2 to dodge)
6/10 Mana
Stronga: 0
Tougha: 1
Quicka: 2
Zappidity: 1+1
Willpower: 0
Awkardness: 2-1
Memory: 2
Spells:
Magic Arrow(2 Mana Cost)
Magic Shield(2 Mana Cost)
Confuse Enemy's Mind(3 Mana Cost)
Inventory:
Adept Mage Robes
Empty Glass Bottle
Half Full Vodka Bottle(counts as a full drink)
Status:
Healthy
Chest Shredded(-1 to dodge, -2 for chest damage resist)
Left Lung Bruised(mundane)
Right Lung Pierced Badly(-1 to physical exertion, roll will to avoid penalties)
Potent Magic Shield(+2 to damage resistance, next two turns)