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Author Topic: Dominions 4 Round Fifteen: More NationGen [Game Ended]  (Read 28329 times)

E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #150 on: June 10, 2015, 07:49:27 pm »

Okay, so, contrary to what the email says you have 30h per turn for the moment, although I encourage everyone to take as little as possible to make the first year or two fly.

Anyone want to volunteer as assistant admin? I really doubt it'll be needed, but it can't hurt and maybe it'll help me loathe admining a little less than usual...
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Il Palazzo

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #151 on: June 10, 2015, 07:53:06 pm »

Sure, I can be your henchman. PM me the password.
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Karlito

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #152 on: June 10, 2015, 07:57:41 pm »

  • (2) The Throne of the First Age
  • (1) The Throne of the Second Age
Are these guys new? Don't think I've seen them before.
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This sentence contains exactly threee erors.

E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #153 on: June 10, 2015, 08:03:48 pm »

They've been around since beta as far as I can remember.
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USEC_OFFICER

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #154 on: June 10, 2015, 09:26:17 pm »

Seriously, it's like everybody took nature and earth on their pretenders. Such creativity, guys!

Geez, it's almost as if Major Nature and Minor Earth blesses are the best in the game or something. Though with sacred mages and complete lack of Earth magic, Veroor is kinda locked into an Earth bless of some sort. Especially since their sacreds are crap.

Okay, so, contrary to what the email says you have 30h per turn for the moment, although I encourage everyone to take as little as possible to make the first year or two fly.

Hahaha... You've kinda caught me without access to Doms for the next couple of days, so can I get an extension until Saturday? I'll try to get it in earlier than that, but currently it's impossible for me to get it done in 30 hours right now. Sorry about that.
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #155 on: June 10, 2015, 10:10:54 pm »

Sure, I'll push it to 23h UMT Saturday.
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AlStar

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #156 on: June 12, 2015, 05:50:34 pm »

This map is a little aggressive with packing in the start locations - you don't usually see an enemy capital with your scout on turn 2.

E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #157 on: June 12, 2015, 06:13:08 pm »

Yeah, I'm starting to think this is worse than Peliwyr for spacing, and Peliwyr's bad...

(Hexiwyr is lovely, but it's also substantially bigger...)
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #158 on: June 14, 2015, 08:42:35 am »

PSA:

Ah, Biddyn, how does my loathe for you ever grow? Let me count the ways...
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AlStar

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #159 on: June 14, 2015, 08:47:09 am »

Well, today's turn was rather disastrous. Hopefully I can recover from this setback.

Darkwind3

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #160 on: June 14, 2015, 08:12:38 pm »

Ugh. I took an awake expander and I'm looking at potentially a single-digit number of total provinces. With some luck, I could maybe get the average number of provinces per player!

...with an awake expander. :'(
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Il Palazzo

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #161 on: June 14, 2015, 08:15:21 pm »

I hear Hoburg lands are rich and poorly defended!
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #162 on: June 14, 2015, 08:33:22 pm »

I would love to be able to entertain non-farcical hopes of getting all the way up to "average per-player province count" before the expansion phase is over.

Somewhere on this map there has got to be wide open space.

Probably full of tricksy hoburgs.
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USEC_OFFICER

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #163 on: June 14, 2015, 09:21:05 pm »

Well, today's turn was rather disastrous. Hopefully I can recover from this setback.

Sorry about that, we can always discuss our borders via PMs if you want to avoid it happening again in the future.
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Game Underway]
« Reply #164 on: June 15, 2015, 07:23:10 am »

I think I finally have a handle on what bothers me about Pymous's maps. It's not the number of provinces, it's the province-to-connection ratio. They're too densely interconnected for how small they are. That's great for a blitzy metagame, but we've always been more heel-draggy here. When I can take the provinces directly adjacent to 5/7 capitals and they constitute over a third of the map, that's a bit extreme. I'm pretty sure we'd get to half the map if I added in the immediate environs of the two nations outside the cramped and fateful triangle. It's nice that almost all provinces work as start provinces, but I'd rather have some definitely-non-start provinces that are more "transitional" even if that means *gasp* chokepoints.
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