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Author Topic: Dominions 4 Round Fifteen: More NationGen [Game Ended]  (Read 28282 times)

Darkwind3

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Well, I'm back! Testing out expansion strategies and pretenders for Obliheim as I type. I won't have too much time today though.

I've downloaded the fluffed-up mod. I'd like to note that Obliheim has two #descr commands, which unfortunately has resulted in my (soul-wrenchingly beautiful) prose about the nation itself being overwritten.

As for the settings, they sound fine. Worst case, the throne victory never comes into play and the game ends with a concession or tie.

e: also there's a typo, strangw -> strange, you can see the sweat, blood and tears I put into this fluff!
« Last Edit: June 07, 2015, 02:09:20 pm by Darkwind3 »
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E. Albright

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Immediately prior to pushing the game to LS, I'll post a final fluffed version, though the current fluffed version will be entirely compatible if you don't wanna bother with another download. It'll include the Obliheim corrections and any anklebiter fluff I have at that point.

How long is everyone going to need for pretender testing? I'll make the game tomorrow if we're all ready-ish, and then we can start as soon as we get pretenders. If we need longer, though, speak up...
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #137 on: June 08, 2015, 05:01:02 pm »

Game is up. Submit your pretenders once you've got 'em ready.

Gamepage: http://www.llamaserver.net/gameinfo.cgi?game=Bay12GamesRound415

Final fluffy version of the mod: https://mega.co.nz/#!rBtVWRQb!KDS0bn5Q87yzNlZzjhE8CwU1wjCl4qAIhAmCGKHwYFU
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Karlito

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #138 on: June 08, 2015, 06:00:02 pm »

Hey, we're not all "Unknown Nation"!
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AlStar

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #139 on: June 08, 2015, 06:11:54 pm »

Although it might have just been a fluke, I'd like to think that I had something to do with that - I requested to Llama that he make it so that the site reads nation names from the mod file (this brought on by trying to substitute out a player when there were unknown nations #1-#10).

Shortly after, Llamaserver started doing so. Coincidence? Maybe, but the timing is suspect.

Il Palazzo

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #140 on: June 09, 2015, 05:17:37 am »

Apologies for not getting back on that fluff and generally being unresponsive. Been a weird time in RL.
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #141 on: June 10, 2015, 01:12:18 pm »

Darkwind3, any idea on how much more time you'll need? Mostly just curious (but yes, also nagging a bit)...
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Darkwind3

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #142 on: June 10, 2015, 06:26:56 pm »

I'm done! Sorry for the hold up. The first turn ought to start any minute now!

By the way, for anyone who hasn't already seen this, Maerlande (an admin on Dom4mods) is starting a cross-forum Disciples game. There may possibly be several games, so two Bay 12 teams is a possibility (though I doubt there are enough players here for it). I've been looking into making a team for Bay 12 but I've had only a few tentative sign ups, so I'm posting in this thread (and others) for players who might be interested. I'd prefer experienced players, but by all means sign up even if you're not a veteran; I doubt there are enough Dominions vets on Bay 12 with time to make even one team. We also don't have a captain yet, but that's definitely a position for experienced players only (and I have a plan for that anyways, though if anyone with enough experience and interest comes along I would gladly declare them captain).

fake edit: I see everyone is taking their pretender names seriously!
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Il Palazzo

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #143 on: June 10, 2015, 06:29:22 pm »

Problems ahoy!

When I load the .trn file I can't see any nations to choose from. Any idea what's up with that?
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #144 on: June 10, 2015, 06:55:39 pm »

Yeah, it's normal for mod PBEM games. Open Dom, turn on the mod, start a new game with it, exit to main menu, and load your turn file. Alternatively, open up an existing game you were testing the mod with. Basically, before playing any remotely-generated turn with the mod, you'll need to open/start an existing local game with the mod.

Hmm, and I needed to rename my biddyn_2.tga to biddyn2.tga... don't know if that was my fault or Llamaserver's, but if you immediately crash and get a complaint about the map file, well, that would suggest it wasn't just me.

Argh, and my smug assurance that I had sufficiently proofread my nation descriptions is coming back to bite me...
« Last Edit: June 10, 2015, 07:08:19 pm by E. Albright »
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Il Palazzo

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #145 on: June 10, 2015, 07:05:53 pm »

Now it nagot gick fels me because I've got a bidyn map and not bidyn2. Can I just rename it or is there some other special version we're using? (I got mine from the link in the OP, v.2.0)
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #146 on: June 10, 2015, 07:09:46 pm »

Yeah, just rename it. I'm going to blame llamaserver for this, as I think the file got renamed on the server to allow an updated version get posted.
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Il Palazzo

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #147 on: June 10, 2015, 07:24:18 pm »

Had to make keep both biddyn and biddyn2 tga's before it worked. All is good now, I can finally lead my lemming empire into the grinder.
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E. Albright

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #148 on: June 10, 2015, 07:30:29 pm »

  • Obliheim - This Pretender Is Not An Earthworm, First Born of Gaia, August King, He Who Felled the First Tree, Lord of Fear and Trembling, Patron of the Rich
  • Qurghannia - Can Into Space, Master of Magic, the Unsleeping God, Mastery of Revelry
  • Luha - Uncle Joe, Lord of Plants and Trees, the Beloved Father
  • Lissikos - Glorious Rage, the Vessel of Might, He who is at the Center, Prince of the Forest
  • Djedhur - Panza, King of the Wildlife, Patron of Smiths, Lord of Inventions, King of Kings
  • Veroor - Solid Snake, the Hammer of Gaia, the Maker of Mountains, the Great Leap Forward, the Giver of Food
  • Shansahr - Shal, Warden of the Mine, the Pillar that is Purity, Mistress of Metals, Goddess of Mercy, the Divine Architect

Hehehe... kinda seeing a bit of a theme...

  • (2) The Throne of Air
  • (2) The Crystal Throne
  • (2) The Throne of the First Age
  • (1) The Throne of the Second Age
  • (1) The High Throne
  • (1) The Throne of Might
  • (1) The Throne of Winter
  • (1) The Throne of Stability
  • (1) The Throne of Beasts

So only one "negative" throne, and it's not even a death one... and one of the "make everyone hate you" thrones.... and three thrones give their holder an indy mage, though not the most unbalancing of those.
« Last Edit: June 10, 2015, 07:36:40 pm by E. Albright »
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Il Palazzo

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Re: Dominions 4 Round Fifteen: More NationGen [Awaiting Pretenders]
« Reply #149 on: June 10, 2015, 07:32:11 pm »

Seriously, it's like everybody took nature and earth on their pretenders. Such creativity, guys!
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