Oddly there's almost no FPS hit from everything above ground being on fire and collapsing, but the collapse warnings are making it just as bad.
You can edit the announcements file in the init folder to prevent pausing and centering the camera on a collapse. Just find this [CAVE_COLLAPSE:A_D:D_D:P:R] and make it look like this [CAVE_COLLAPSE:A_D:D_D] Remember that collapsing trees can punch a hole in your roof if you've dug out the space below them and if you turn off the announcement you might not realize it until it causes a problem.
Thanks!
I knew there had to be something. I'll remember that if I need it, rain started up and the rest of the fires burned themselves out after a little while. I was fairly careful to avoid roof areas with trees growing on top since I embarked in a half-forest / half-mountain biome. Most of the collapses were happening far away from any construction. Oddly I had a different fortress with the warnings turned on where something kept poking holes in the roof of a tunneled soil area that was hit during exploratory mining but nothing ever popped up and there were no cave-in effects (dust, etc). Nothing attacking seemed to want to path to it, either, even though it should have been climbable and was a direct path into the base.
Anyway,
The last events were immediately followed by a tantruming dwarf being cursed to become a were-lizard for knocking over a temple statue, and another goblin siege: The 13 trolls and 9 beak dogs arrived at the gates first, and were slaughtered in record time by the tiny number of remaining militia members. The 43 goblins remaining took one look at the bloody mess covering the scorched and smoldering landscape in front of the gates and ran for the hills.
Militia Commander, who has a fun inventory and is an impressive troll killer:
The majority of it was taken off of dead goblins in a different raid where he got his notable goblin kill. He gives zero fucks about the fact that his scimitar is half broken and forbidden. I asked him if he might think about replacing it, and not picking up banned weapons, and he just mumbled something about everything being a weapon in this hellhole and smacked me upside the head with an xX≡«☼pig tail left shoe☼»≡Xx he was storing, so I left it at that. His best talents are as a speaker and poet and are far above his martial talents, and he isn't even particularly strong or fast. This is worrying somehow. Mental note: convince the jeweler to stop encrusting broken items with menacing spikes of star rubies, despite how much he hates walking more than 5 steps to find anything.
☼sand pear wood buckler☼, Strapped to Upper body
x({silver scimitar})x, Strapped to Upper body
-green glass vial-, -pig tail shirt-
(copper high boot), Right foot
(copper high boot), Left foot
(copper right gauntlet), Right hand
(copper left gauntlet), Left hand
(silver short sword), Strapped to Upper body
-pig tail shirt-, Upper body
-narwhal leather backpack-, Upper body
≡narwhal leather helm≡, Head
(chopper chain leggings), Lower body
The Kills of Atír ùshrirubal
Three Notable Kills
Smunstu Lieinched the goblin, d. 253
Sazir Channeledsense the dwarf, d. 253
Nako Ruthlesshames the beak dog, d. 253
Eight Other Kills
One goblin (♂) in Actionfountains
Four trolls (♂) in Actionfountains
Two trolls (♀) in Actionfountains
One beak dog (♂) in Actionfountains
His battle record shows him leaping from troll to troll, dodging attacks and impaling each of their heads in quick succession with his silver scimitar. He came out slightly "dented" but otherwise uninjured.
Edit: He doesn't even seem to remember standing around watching a flying shelled fire breathing titan roast itself in the entrance hall, maybe a month ago, because he's having so much other fun.
Atír ùshrirubal, "Atír Quakespirit", militia commander
"Everyone should broaden their horizons. Any work beyond learning the basics is just a waste."
Over the long term, Atír ùshrirubal has been under a great deal of stress. He doesn't feel anything after seeing Cog Crowdedoars's dead body. He doesn't feel anything after seeing a troll's dead body. He doesn't feel anything after seeing a troll's dead body. He doesn't feel anything after seeing the goblin Ago Shimmerscourge's dead body. Within the last season, he didn't feel anything after seeing the tiger Logem Diamondpointy's dead body. He felt satisfied at work. He didn't feel anything after seeing a troll's dead body. He was content after putting on a well-crafted item. He felt restless after being able to rest and recuperate. He was content after putting on a superior item. He felt lonely after being away from family for too long. He was uneasy after being unable to pray to Idräth the Luxuries of Gilding for too long. He was bored after being unable to practice a craft for too long. He was uneasy after being unable to acquire something for too long. He was uneasy after a lack of decent meals for too long. He felt lonely after being away from friends for too long. He didn't feel anything after seeing Olon Towerhopes's dead body. He felt satisfied remembering improving observation. He didn't feel anything while in conflict. He was grouchy dwelling upon being caught in the rain. He was afraid after experiencing trauma. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a beak dog die. He felt satisfied upon improving fighting. He didn't feel anything after seeing a beak dog die. He didn't feel anything after seeing a beak dog die. He didn't feel anything after seeing a beak dog die. He felt satisfied upon improving armor. He didn't feel anything after seeing a beak dog die. He didn't feel anything after seeing the beak dog Xuspgas Flyword die. He didn't feel anything after seeing a beak dog die. He didn't feel anything after seeing a beak dog die. He didn't feel anything after seeing the beak dog Nako Ruthlesshames die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing Ubbul Swallowedinked die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing the dog Mosus Bookrider die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a troll's dead body. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a troll die. He didn't feel anything after seeing a troll die. He felt satisfied upon improving observation. He didn't feel anything after seeing a troll die. He felt euphoric due to inebriation. He didn't feel anything after seeing Sazir Channeledsense die. He didn't feel anything after seeing a cow's dead body. He didn't feel anything after seeing a hippo's dead body. He didn't feel anything after seeing a nanny goat's dead body. He didn't feel anything after seeing a yak cow's dead body. He didn't feel anything after seeing a troll's dead body. He didn't feel anything after seeing the goblin Zolak Terrorpale's dead body. He didn't feel anything after seeing a sow's dead body. He didn't feel anything after seeing the dog a dog's dead body. He didn't feel anything after seeing the human Cañi Scoldedwoods the Incinerated Strategy's dead body. He didn't feel anything after seeing a dog's dead body. He didn't feel anything after seeing a water buffalo cow's dead body. He didn't feel anything after seeing a bull's dead body. He didn't feel anything after seeing a hen's dead body. He didn't feel anything after seeing the dog Doren Smithhatchets's dead body. He didn't feel anything after seeing a two-humped camel's dead body. He didn't feel anything after seeing a wild boar's dead body. He didn't feel anything after seeing a beak dog's dead body. He didn't feel anything after seeing a troll's dead body. He didn't feel anything after seeing a troll's dead body. He felt wonder after learning about striking. He felt satisfied upon improving striking. He felt satisfied after teaching striking. He felt satisfied upon improving organization. He was blissful after sleeping in a bedroom like a personal palace. He felt satisfied after teaching dodging. He felt satisfied after teaching wrestling. He felt satisfied upon improving discipline. He felt satisfied upon improving teaching. He felt satisfied after teaching fighting. He was blissful remembering sleeping in a fantastic bedroom. He was afraid reliving experiencing trauma. He felt satisfied upon improving sword. He felt pleasure after putting on an exceptional item. He didn't feel anything after seeing Mebzuth Knighthatchets's dead body. He felt bitter after getting into an argument. He was interested near a fine Trade Depot. He was blissful remembering dining in a legendary dining room. He didn't feel anything after seeing Edzul Rewardcloistered's dead body. He didn't feel anything after seeing Rîsen Shaftcloistered's dead body. He was annoyed after choking on smoke underground. He didn't feel anything after seeing Ubbul Tradeburns's dead body. He was interested near a fine Door. He was delighted remembering watching a performance. He was blissful after sleeping in a fantastic bedroom. He didn't feel anything after seeing Lorbam Lancedgulf die. He didn't feel anything after seeing îton Youthfullance die. He didn't feel anything after seeing Asmel Lureglaze the Confederation of Languages die. He didn't feel anything after seeing a rooster's dead body. He felt satisfied at work.
He is married to Kivish Machineburied and has one child: Ast Salvematch. He is the son of Fikod Lashedfinder and Alåth Stirslings. He is a faithful worshipper of Idräth the Luxuries of Gilding. He is an apprentice under Sazir Laborden.
He is a citizen of The Sacks of Clenching. He is a member of The Tame Theater. He is a former member of The Savage Basement. He is a former member of The Nets of Crying. He is the militia commander of The Tame Theater. He is a former militia-dwarf of The Tame Theater. He arrived at Nikotzefon on the 18th of Slate in the year 252.
He is seventy-one years old, born on the 12th of Opal in the year 182.
His upper lip is dented. His head is dented. His right upper leg is dented. His upper body is dented.
His heliotrope eyes are slit. His medium-length sideburns are neatly combed. His medium-length moustache is neatly combed. His medium-length beard is neatly combed. His very long hair is neatly combed. His eyebrows are quite sparse. His nose is slightly hooked. His nose bridge is slightly convex. His head is somewhat narrow. His head bears a massive jagged scar. His hair is gold. His skin is copper. His upper body bears a very short straight scar. His right upper leg bears a short straight scar. His upper lip bears a massive straight scar.
He is indefatigable, almost never sick, strong and tough.
Atír ùshrirubal likes alunite, trifle pewter, dendritic agate, clear glass, giant toad tooth, llama wool, leather armor, earrings, ballista parts, moon snail men for their striking coloration, the words of The Glad Embraces and the sound of The Vermilion Flower. When possible, he prefers to consume giant adder, sole, parsnip wine and pendant amaranth flour. He absolutely detests bark scorpions.
He has a great feel for the surrounding space, a way with words, willpower and a good kinesthetic sense, but he has an iffy memory and lousy creativity.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, greatly respects artists and their works, deeply respects those that work hard at their labors, believes that honesty is a high ideal, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects fair-dealing and fair-play, values cooperation, finds nature somewhat disturbing and values knowledge. He personally finds the pursuit of skill mastery off-putting, is somewhat put off by trade and commerce, sees guile and cunning as indirect and somewhat worthless and finds the ideas of independence and freedom somewhat foolish. He dreams of crafting a masterwork someday.
He hates vows, obligations, promises and other binding elements that could restrict his life, though he is conflicted by this for more than one reason. He unerringly returns favors and has a profound sense of gratitude for the kind actions of others. He doesn't tend to hold on to grievances. He likes to take it easy. He is a friendly individual. He has little interest in joking around. He is quite comfortable with others that have a different appearance or culture. He is curious and eager to learn. He occasionally overindulges. He has a noticeable lack of perseverance. He tends to be passive in discussions. He has a tendency to go it alone, without considering the advice of others. He has a greedy streak. He does not easily fall in love and rarely develops positive sentiments. He drums his fingers when he's thinking. He rolls his eyes when he's annoyed. He needs alcohol to get through the working day. He doesn't really care about anything anymore.
Overall, Atír is somewhat focused with satisfied needs. He is unfocused after being away from people. He is unfocused after doing nothing creative. He is level-headed after doing something exciting. He is distracted after being unable to acquire something. He is untroubled after drinking. He is distracted after a lack of decent meals. He is level-headed after fighting. He is not distracted after a lack of trouble-making. He is unfettered after being extravagant. He is level-headed after learning something. He is untroubled after helping somebody. He is unfocused after a lack of abstract thinking. He is unfettered after staying occupied. He is unfocused after being unable to make merry. He is unfocused after being unable to admire art. He is unfettered after practicing a craft. He is distracted after being away from family. He is distracted after being away from friends. He is level-headed after practicing a martial art. He is unfettered after taking it easy. He is distracted after being unable to pray to Idräth the Luxuries of Gilding.
A short, sturdy creature fond of drink and industry.
Marksdwarf:
The Kills of Udib Sanusònul One Notable Kill
Stozu Spiderflight the goblin, d. 253
Three Other Kills
One troll (♂) in Actionfountains
One beak dog (♂) in Actionfountains
One beak dog (♀) in Actionfountains
A farmer by trade who was drafted for the last siege:
He's wielding a (bronze mace) and is only adequate with it. He apparently wants a promotion.
The Kills of Led Cognugreth, "Led Bootweather" One Notable Kill
Xuspgas Flyword the beak dog, d. 253
Six Other Kills
Two trolls (♀) in Actionfountains
One troll (♂) in Actionfountains
Two beak dogs (♂) in Actionfountains
One beak dog (♀) in Actionfountains
A professional fish cleaner
wrestled one of the trolls to death, apparently having decided not to pick up a weapon:
He's "dabbling" in wrestling. I shudder to think what kind of fish he must be used to cleaning.
The Kills of Mûhkat Rͳenmomuz, "Mûhkat Coalcrypt" One Kill
One troll (♀) in Actionfountains
Another draftee gets his first taste of troll blood:
He's wielding a x(+«-copper short sword-»+)x, has water buffalo hair thread sewn into his eyelid, and is carrying the right hand of a dwarf who was in jail when the siege started. The former hand-owner is Sazir Channeledsense, listed as having been killed by the militia commander... Medtob here doesn't ask questions, he's just throwing the hand away.
The Kills of Medtob Vutokmeng One Kill
One troll (♀) in Actionfountains
The remaining troll is now in a cage trap, waiting to be given something
fun to do.
No sooner do the sane dwarf crew remaining rush out to rebuild the two front doors that were torn apart by trolls and clean up the gigantic mess of gore and troll armor that will block them from closing, a new threat arrives:
The Bronze Colossus Redari Irecisaro Vicíthène has come! A gigantic magic statue made of bronze and bent on mayhem.Buon giorno, Redari. Che cazzo fai? Non preoccuparti del sangue...
Sigh... I should have known joining a civilization called
The Sacks of Clenching would be a bad career move.
Well, if I can get the non-tantruming dwarves left over to wall up the front gates while a ballista is built, and the human trade caravan waiting for a depot that no longer exists holds him off for a bit... that or do some creative tunneling towards the brook to the south. Most of the militia are wounded and recovering and the farmer hauling the hand has recently thrown a tantrum so things aren't looking so great in that regard... and the commander and his favored silver scimitar may do so great against bronze.