Ironborn Diaries 6: Ironvale (Ironroad Quest)
Spring 204 to Summer 204
Our civ, The Wet Lancers is still at war with the Goblins, but so far, there has been no attack in this outpost, Ironvale.
We build a building around the wagon, and named it The Wagon House. It is in the crossroad of the planned Ironroad. So we will build up and around, ever expanding outwards.
Spring 204
Nine 3x3 bedrooms are furnished on the 3rd floor of the Wagon House.
As soon as the Brewery is added adjacent to the south, the 2nd floor (open space), surface (wagon), basement (kitchen)of the Wagon House, and the Brewery becomes part of the citizen only tavern.
A Trade Depot is to the north of the barrack, which is north of the Wagon House.
The Elf Traders from Rifa arrived and we seized whatever useful goods we find before any formal greetings, and so the merchants left in haste.
The Kitchen is planned to dominate the first basement of the Wagon House. To the right of the kitchen is the turkey pen, and 8 shared bedrooms.
Three fertile turkey hens produced a batch of 37 fertilized eggs waiting to hatch.
We anticipate some migrants, so an 8 shared bedrooms are dug and planned to be floored and furnished.
Temporary forges smelted our initial treasures of 1 platinum nugget, and handful of gold and silver nuggets. Some electrum bars are made.
The Hospital has been dug, and we will use the aquifer for an indoor well with the following components: native gold block, electrum chain, electrum bucket, and silver mechanism. A dozen gold goblets are made.
Plans have started for the waterfall mister via water pump stack z+8 high.
The Forge area west of the wagon is walled, further west is the future site of the butcher's.
Farm plots are set with Loom, Clothier below the Brewer. A Quern, Presser is next to the turkeys. The Kitchen is open.
Summer 204
The 8 shared bedrooms are furnished and open for claiming.
Plans to breach the Aquifer starts using pump stack and water reactor.
The Hospital is floored and furnished. There are 16 beds for the hospital, and a 3x3 for the CMD.
7 migrants from Misty Iron (Ironlake) arrived. None of them peasants. The miners wields decorated steel picks, and the wood cutters wields decorated steel battle axes.
The "Iron River Axe" squad starts training on 204-05-17.
New nobles are assigned:
Record Keeper, fk Axe Datan
Broker, Miner Sigun
Chief Medical Dwarf, Brewer Lokum
Manager, rk Lasher Obok came arrived without his iron whip.
A new Expedition Leader, Miner Unib
Commander Ment retains his position.