Well, it's been an eventful spring.
First an invasion force of 200 goblins, trolls, dwarves and beak dogs shows up, the second one in as many years. In fact, I'd just finished cleaning up the mess the last one left behind. I take a number of casualties as a result of dwarves bravely charging out of the supremely defensible position they're stationed in to engage the full force of the enemy on the narrow bridge over the spike pit. The idea was to fire at the enemy while they're on the bridge, causing them to dodge off it into the spikes 20 z-levels below, a tactic which seems to work just as well for the enemy crossbowgoblins. Oh well...
At the end of the siege most of my experienced soldiers are dead, the surviving force consisting mainly of the soldiers who decided to sit out the siege in the tavern over a cup of dwarven wine. The corpse of the last goblin isn't even cold when a weremonkey decides to make a surprise visit and starts tearing up the tavern. By the time the weremonkey is slain several patrons have received bites. Now, my usual tactic for werebeast damage control has been to lock them up in individual cells in medbay. Unfortunately patrons don't seem to go to hospital, and in fact I can't think of a way to isolate them from the general population unless they happen to go to their rooms. So they stay in the tavern and temples and library, mingling with my as-of-yet uninfected weaponsmiths, armorsmiths, medical personell and so on. This should be fun...