I love my weaponsmiths.
It was inevitable.
EDIT: Oh, about my fort?
I've made it a plan to regularly gather ALL THE PLANTS!
I have a hella lot of herbalists at my fort.
I decided to actually try to defend my fort for a change by adding several sets of doors and a drawbridge and lever combo at my enterance. My Trade Depot is outside so it should be fine.
Got farm plots outside so I can farm my food too when the gathered plants run out (haha like that'll ever fucking happen anytime soon oh shit I just tempted fate).
Haven't really bothered searching for useful metals, any tips on how to find metals? I found casserite (ore of tin), but that's not really good for a whole lot aside from crafts - who ever heard of tin swords or tin armor? Tinfoil maybe but...
Fisherdwarves keep arriving along with my migrants, and I keep having to assign them other jobs because there is nothing to catch in the swamps. A couple of peasants arrived. A surprising amount of people seem to have military skills (or maybe it seems that way just because military skills appear to show up first in the menu).
Toying around with taverns and libraries. Since it was big enough, I moved the food and booze stockpile into the tavern itself. I've considered adding rooms to my tavern so I can rent them out or something...
So, no-one died yet. An animal got stung by a bee and one of the herbalists was able to beat a rattlesnake to death with their bare hands (good job by the way), but that was it.