I asked someone to give me a randomish embark, and
vjek obliged.
The mountainhome has set the following guidelines for your outpost:
Your primary goal is to reach 5M in created wealth as quickly as possible.
Our mountainhome scouts have reported the following:
It is 10z to Armoks tears (cavern water)
It is 13z to Armoks blood (magma)
This region is ideal for producing steel.
Dust devils have been observed at the site.
Enjoy!
Wonderful embark - a faster access to steel I have not seen, and decent access to sand and bituminous coal. It's a 2x2 (so space-constrained, but high FPS), with one cavern layer and a candy tube. Just one minor problem (well, two):
- Virtually no trees on the surface. (Desert and wasteland)
- "Dust devils have been observed at the site.". If by "dust devils" you mean "giant clouds of dust that turn everything that touches them into husks and leave behind piles of dust that do the same until rain washes them away", then yeah, I suppose that's accurate.
The first caravan was wiped out entirely (including the liaison), and the rain keeps trolling me (rains until there's one pile of deadly dust left then stops - after what happened to the first caravan I'm not unlocking the drawbridge unless there's
no dust around. At some point I'll probably put in a pump stack to wash / burn it away...). And it's two years in and I have a population of 15, due to a decided lack of migrants. And I have no seeds other than plump helmets. On the plus side I'm at 2.5M urists two years in. Masterwork spiked balls are wonderful for boosting fortress value that way.
Other than that, and early on nearly losing my fortress to a giant cave spider (accidentally unsealed the caverns - didn't find out about it until I flipped to the combat logs and found that my brewer had punched, kicked, and scratched it to death. On the minus side, no silk farm just yet. On the plus side, my food supply was nicely boosted.), it's been relatively uneventful (by DF standards, at least). No strange moods yet though, despite mining out an entire level. And only 6 slabs (for the caravan and one unlucky migrant).
I wonder if husking could be used against forgotten beasts and/or spoilers, and/or if you can do the vamping butchery with husking instead... Huh. Must try !!science!!.