A siege arrived, with a macelord up front, riding a rutherer. After my one man charge, supported by tens of tigers and lions and jaguars fails to break them, my three squads, one in steel and leather, the other two in light bronze and mostly leather, charge out, supported by a few giant cats, a few rhinos, and a ton of dogs. Some lashers and spear goblins quickly handled the weaker two squads, and one steel guy was killed by the mace lord, another fleeing the fight. Eight left... I cancelled their kill order while paused, instead ordering them individually. One stationed near the map edge, one to handle the mace, hammer, and lasher goblins, one to handle the rest, and the last five to fight that mace lord atop the rutherer. The rutherer cuts off the nose of one dwarf. He passes out. Mace lord whacks his head twice, killing him. Mace lord kicks one in the chest a couple times, then shield bashes him. Rutherer charges, as that dwarf flies into a tree trunk, his head explodes in gore. This double teaming process continued until all but the one dwarf fighting the leader was dead. Then, suddenly, he transformed into a wereibex. Surprising, but helpful. It gored the leader in the chest, bruising the heart through the iron breastplate. Then picked up a hammer and crushed the rutherer's head in one blow. Then the goblin. Then the rest of the siege. As he turned back to a dwarf, one last goblin cut his spine with a short sword stab. Now sitting helpless on the ground, I decided to build a steel menacing spike trap under him and execute him. Alas, Kadol was a good dwarf, but I don't need him turning into a wereibex in the middle of nowhere again.