End Year 01:
Wall is up, 4 bridges w/levers as well. We can seal ourselves away from ground invaders now. The total death count is 2 dogs, a camel, a cat, 3 dwarves. One dwarf is suffering from a fractured foot, but has been walking around on it for months. I couldn't spare him.
Weapons are copper but plentiful, armour lessso but still copper. More than enough to help combat the near constant influx of harpys and ogre and wolverine men and giant wolverines. Other, smaller critters come by, but because I am sitting on 2 haunted biomes and 2 untamed biomes I always have at least one issue on the map.
We ceased logging trees months ago when I sent my militia commander to constantly standby with 2 friends. They have proven their worth. cistern is dug out to catch the water, and we are engraving the decorative pillars before we fill it. Because the water source freezes for 8 months out of the year we need a store of it.
A large migration wave would be welcome right about now, and I am considering just killing the elves. We also could use more food.
The fog appears to cause bruising, killing small creatures outright while causing medium creatures to nap. Large creatures haven't been too affected by it. I did find out that my second evil biome does have cloud as well, although I don't know what it does. Neither reanimates, so the majority of my defenses will be focused on the 2 level walls with towers and ramparts. With all the ogres and stuffs I plan to put cheap doors under the bridges and trap them.