I'm starting to suspect there is some weird teleportation going on in my fort... monsters and other stuff keep getting found in places where they shouldn't be able to get normally. So far there's been at least three strange Twilight Zone moments in this fort:
- A herbalist basically just dissolved while on the surface. At first I thought this was just some more extreme form of cave adaptation; then I found a spatter of some Forgotten Beast frozen extract on herbalist's bare foot. A discarded shoe was at the other end of the blood trail left by her meltdown. That should close the case then, but at the moment there hadn't been any such FBs outside the sealed third cavern. The cavern was just sloshing with the extract but I couldn't figure out any way the herbalist could get any on her, on the surface. After that I cheated a bit and used DFHack 'clean all' to get rid of the goo; gained a cool ten FPS from it, too.
- A magma crab materialized right in the middle of my forges, spewing basalt and killing a furnace operator. All openings to magma were closed and to my knowledge there shouldn't have been any routes for the crab to get into fortress. Unless they can move through semi-molten rock. They can't, right? Right?
- A planter was ambushed and killed by a Forgotten Beast deep down in an adamantine mining shaft, near the magma flow. I suspect the FB was one of the residents of the Third Cavern Forgotten Beast Sanctuary but again, I couldn't find any way it could have entered the shaft, diagonally or otherwise. Two of the militia Legendaries got blinded by the poisonous vapors while defeating the monster.