City Laborfords, 4th Obsidian 240 - 1st Granite 241; 133 132 131 127 126 124 121 119 117 115 beards, 0 1 0 1 0 1 0 berserker(s); Under Siege
Oh man. I haven't cracked this open in a month. All right, let's see how things are...
... (awesomeness edited out for brevity)
That's a cool fort and Fun situation you have there. Do you have a thread/post somewhere telling more about the fort. I'd also be interested in learning how you did you naming scheme with matriarchs etc. And did you have any tricks for getting all the name, married status, genealogy etc. out of the game, or did you just do it by manually going through the citizen list? Just in case I'd do something similar some day...
Everything about my fort is in this topic, except the Laborfords map series which is on the DFMA. And I just manually pulled it from the game.
As for naming scheme:
0. I have [NICKNAME_DWARF:REPLACE_ALL] in d_init.
1. I replace dwarves' names with their first name and the English translation of their last name...
1b. BUT. If someone has a mother whose surname I've translated, they get her surname instead. If the child is a female dwarf, any children they have will also acquire that surname as well, because the game-given surname is effectively nonexistent for my purposes.
1c. If there are two dwarves with the name, say, Aban Abyssink, the elder becomes known as Aban Abyssink I and the younger Aban Abyssink II. And so on and so forth, III and IV and V and VI...
2. The eldest living sane female dwarf with a given surname is labeled Matriarch. If this dwarf dies, she has I appended to her name and the next eligible dwarf is labeled Matriarch II. Then Matriarch III, Matriarch IV...
3. Nobody changes their name upon marriage. If Aban Abyssink I is a male dwarf and he marries Mistem Twinklingdiamond III, he retains his name; his children are simply Twinklingdiamond like their mother.