Many many moons ago I asked for advice on making a semi-surface Fortress. The idea being that it would be a three tier society. The lower class, the Surface Dwellers would live mostly on the surface. The Middle Class, Stone Class, would live in some comfort, underground. And the upper class, the Nobles or those assigned as Nobles, would live deep down away from all the fuss and noise.
Well, while silent on the forums, I have continued to work on the project while lurking here, picking up tips and ideas.
So, just to show you how well it is coming along...
The outside dwellings, workshops, drawbridges, moots, and walls. Notice the roads and fields. War dogs have been leashed next to all the entry points.
The walls are accessible via ramps. So my military can rain death down onto invaders.
There are also two diners and a tavern. We also have some bee hives, but there are not shown below.
Because I had to dig channels to fill the moots, the land has been cut up, creating choke points. But it also is a good area for fishing and hunting. In fact making bolts is becoming as important as brewing booze.
The main fairway into the Fortress has not changed much since the last image I made of it.
Not sure where the blood came from. Notice the beds in the pig pen for any overflow of the lower class.
Of course, the well is always popular.
Barracks for training, with the hospital and you can see the upper part of what I think of as a Great Hall (but nobody seems to spend a lot of time there unless they want to use the unclaimed tables to eat).
The Stone area has become very crowded and many bedrooms had to be made on simpler designs, using fewer doors. Or no doors. Also a few dining areas were spread around so people could have places to seat and eat without too much crowding. You can also see the 'jail' (which is on this level but not linked to the rest of it) and the lower part of the Great Hall.
I also have a place for the goats and sheep. The fact that it was placed below the Stone Class and above the Nobles was just an accident.
Of course, we have the quarters for the Nobles.
Two of which are vampires. Empty rooms have already been dug out and are being worked on.
There are more workshops, mines, burial chambers, tombs, storage areas, and a extra large living area which is being worked on for our future King, once we become a Capital. But I didn't wish to bore you.
Any suggestions would be welcome. By bringing in the livestock I have broken some of the rules - it means the Surface Class has to come inside to tend the animals and collect them for the butcher when the time comes. But I was thinking more about protection from invaders and wild animals.
And we've had a threat from the Elves....what ever all the trees we keep cutting down by accident.