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Author Topic: What's going on in your fort?  (Read 6193940 times)

smjjames

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Re: What's going on in your fort?
« Reply #32970 on: February 06, 2014, 11:31:08 am »

Started up a swordsdwarf and speardwarf squad. Also, when I started up the game, a couple of my military went and died shortly after I started it up, deathcause says suffocation, so, I dunno.

I'm thinking of training at least one other marksdwarf squad up to eliete, but I'd like to get the new recruits in the first one up to par.

Anybody know of a good way to train up marksdwarf quickly? I do have a live training range though, so maybe I should just make lots of cage traps and capture lots of goblins.
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Eidre

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Re: What's going on in your fort?
« Reply #32971 on: February 06, 2014, 11:39:38 am »

New embark...I'm finding that what I'm looking for in embark sites these days is interesting topography and political situations.  "Standardchannels" is looking pretty interesting:

* I'm AT WAR with the Elves!  First time I've seen that.  Have to get the defenses set up quickly.

* Lots of magnetite and many many layers of shale (hopefully with coal or lignite, none visible on the surface).  Visible gems, tetrahedrite, and natural platinum.  Clay and sand.

* A brook with a natural 6 z-level waterfall; even better, the brook exits the map in a natural deep channel from the base of the waterfall that is perfect for a trade entrance; short, totally isolated from the rest of the map (barring flyers), and everyone gets a nice waterfall mist bath on the way in!

Game is still on pause from embark while I consider how to set up defense design for the first wave of point-eared attackers.
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smjjames

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Re: What's going on in your fort?
« Reply #32972 on: February 06, 2014, 11:46:41 am »

*grumble* Gonna make my annoying mayor have an 'unfortunate accident'.....

Tried to have him go fight the goblins hanging around the cages, but the freaking coward decided to flee the instant he got injured by a bowgob.
« Last Edit: February 06, 2014, 11:50:16 am by smjjames »
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Avis-Mergulus

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Re: What's going on in your fort?
« Reply #32973 on: February 06, 2014, 11:56:26 am »

It turns out you can't make beds out of glass. And wells need buckets. Which also cannot be made of glass. Number of zombies now in the hundreds. Making a trapped entrance to crush zed with drawbridges and cage them.
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“See this Payam!” cried the gods, “He deceives us! He cruelly abuses our lustful hearts!”

smjjames

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Re: What's going on in your fort?
« Reply #32974 on: February 06, 2014, 12:12:38 pm »

It turns out you can't make beds out of glass. And wells need buckets. Which also cannot be made of glass. Number of zombies now in the hundreds. Making a trapped entrance to crush zed with drawbridges and cage them.

If you're lucky, you can get a glass bucket in a mood, I have two in my current fort.

Anyways, since the mayor is also a craftsdwarf, I'm going to force him make his own rings to fill the mandate.
« Last Edit: February 06, 2014, 12:14:43 pm by smjjames »
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Avis-Mergulus

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Re: What's going on in your fort?
« Reply #32975 on: February 06, 2014, 12:59:56 pm »

It turns out you can't make beds out of glass. And wells need buckets. Which also cannot be made of glass. Number of zombies now in the hundreds. Making a trapped entrance to crush zed with drawbridges and cage them.

If you're lucky, you can get a glass bucket in a mood, I have two in my current fort.

Anyways, since the mayor is also a craftsdwarf, I'm going to force him make his own rings to fill the mandate.
There must be at least 20 eligible dwarves for a mood to occur. I have one.
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“See this Payam!” cried the gods, “He deceives us! He cruelly abuses our lustful hearts!”

Starweaver396

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Re: What's going on in your fort?
« Reply #32976 on: February 06, 2014, 02:08:36 pm »

Two ambushes caught me while I was clearing the surface of all trees and shrubs. The first was distracted by a cat, so I just sent most of my soldiers to deal with it. They arrived, and delivered the expected beatings. Then the second ambush arrived, so I sent my marksdwarves to the walls and called my five swords from the caverns. The ambush was slaughtered, but somehow had found one of my dwarves that was gathering shrubs.  :'( Down to... well that's odd. DF says I have 154, therapist says I have 158. Ten children, everyone else is in a squad, with professionals training at all times. The dead person had mostly iron(idiots won't pick up the plentiful steel or candy), but never hit an enemy. No skills.

Metropolis Oddomathser, "Cloisteredcharcoal" 22nd Felsite, 50, Late Spring
Created Wealth 63329544*
37052 food stores.
40 Soldiers.

Does anyone happen to know if there's a way to limit the number of decorations per item? I can't just forbid everything the jeweler picks up...
« Last Edit: February 06, 2014, 02:31:26 pm by Starweaver396 »
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...a limbless, headless, bloodless and mutilated dwarf torso that is nevertheless kept alive through benevolent faerie magicks. He is blind, helpless, and in excruciating pain, and yet does not die...
E: I should point out that this is all because of Starweaver giving me inspiration   Aren't you happy with yourself, Starweaver?

VerdantSF

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Re: What's going on in your fort?
« Reply #32977 on: February 06, 2014, 03:00:59 pm »

Down to... well that's odd. DF says I have 154, therapist says I have 158.

Do you have the most recent version of Therapist?  Older versions sometimes left dead dwarves on the list.

doublestrafe

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Re: What's going on in your fort?
« Reply #32978 on: February 06, 2014, 04:17:29 pm »

I've been poking my military in the butt with sticks for a year now, and they're all pretty much superdwarves. Well...almost all. There's one who just refuses to improve. I started thinking maybe she hasn't shown up for training at all, so I finally decided to go see why.

Well, I found out.

She's dead.

She's dead, but she's still assigned to the squad, and I can hit s > p, select her name, and try to order her around, or zoom to her. It zooms to an empty corridor. She also still shows up in Therapist.

She's in a coffin that, given its location, looks to have been one of the first few to be filled.

I've had a dead axedwarf in my crack squad for, apparently, a really long time.

I'm not entirely sure what to do about this.
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Lielac

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Re: What's going on in your fort?
« Reply #32979 on: February 06, 2014, 04:21:41 pm »

I've been poking my military in the butt with sticks for a year now, and they're all pretty much superdwarves. Well...almost all. There's one who just refuses to improve. I started thinking maybe she hasn't shown up for training at all, so I finally decided to go see why.

Well, I found out.

She's dead.

She's dead, but she's still assigned to the squad, and I can hit s > p, select her name, and try to order her around, or zoom to her. It zooms to an empty corridor. She also still shows up in Therapist.

She's in a coffin that, given its location, looks to have been one of the first few to be filled.

I've had a dead axedwarf in my crack squad for, apparently, a really long time.

I'm not entirely sure what to do about this.

I'm sorry, I don't have anything useful to say, just ♪ doodoodoodoo doodoodoodoo ♪
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

VerdantSF

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Re: What's going on in your fort?
« Reply #32980 on: February 06, 2014, 04:26:07 pm »

I had this problem with an older version of Therapist.  Dead dwarves were gone once I updated.

doublestrafe

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Re: What's going on in your fort?
« Reply #32981 on: February 06, 2014, 04:28:42 pm »

I had this problem with an older version of Therapist.  Dead dwarves were gone once I updated.
You had the problem where they still appear in the military in Dwarf Fortress in an older version of Therapist?
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VerdantSF

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Re: What's going on in your fort?
« Reply #32982 on: February 06, 2014, 04:33:13 pm »

And that's what I get for skimming before answering.  My bad.  Quite a mystery you've got there.  Even though she already has a coffin, maybe an engraved slab would help this dead dwarf to actually register as dead with the game.

PDF urist master

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Re: What's going on in your fort?
« Reply #32983 on: February 06, 2014, 04:53:23 pm »

Goblin training was still ongoing.

A goblin was badly wounded before the inevitable fall, and quickly turned unconscious from the pain. I sent some marksdwarves to clear it, but the goblin managed to cage itself before he died. This was the day that I realized if a goblin dies in a cage, all their stuff get scattered out of the cage.

I also learned that dragonfire sadly does not destroy engravings. I had plans to exploit that.
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Starweaver396

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Re: What's going on in your fort?
« Reply #32984 on: February 06, 2014, 05:49:51 pm »

Down to... well that's odd. DF says I have 154, therapist says I have 158.

Do you have the most recent version of Therapist?  Older versions sometimes left dead dwarves on the list.

I looked into it, and I was back by .3 versions. Downloaded the new version, and now they both agree... I have 158 dwarves.  :P
Problem is some makeowned merchants. They don't register as pop members in the -z- screen, but they show up as citizens in -u-.
The new version of therapist lists curses! also health!  ;D
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...a limbless, headless, bloodless and mutilated dwarf torso that is nevertheless kept alive through benevolent faerie magicks. He is blind, helpless, and in excruciating pain, and yet does not die...
E: I should point out that this is all because of Starweaver giving me inspiration   Aren't you happy with yourself, Starweaver?
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