Close to a dozen kids came of age following the battle, and one child actually took part in the fight, blasting a warwolf officer with a fireball (the child was born with the fire of his people in him. Literally.) The fight is done, but there were several hospitalizations due to warlock witchery that one inflicted on those sent to kill her, but this has since been dealt with.
A pet ram was also killed by the last warwolf in the area who clearly didn't get the memo that all his fellows were dead, fled, or dying. Vengeance was swift. I noted that Edum the hunter's killed was incinerated, having been the first one into the hellfire tunnel and of course getting a face full of fire for his action.
A glassmaker went fey and as a legendary glassmaker would have been a great asset (due to some of my buildings needing windows,) I went about getting a second furnace up to provide him with the green glass I suspected he'd need. only then did I realize the great error: We had no sand. Neither salvaged from wrecked or purchased from unmolested caravans. Nor available in the upper layers, instead having only peat, more peat, and fireclay. So the miners dug down desperately, hoping to hit a mossy cavern, which they did; turns out the last expansion stopped just two z's above a possible breakthrough point, and several woodcutters and herbalists quickly descended into the place, knocking down giant shrooms and ripping up shrubs looking for even a single patch of sand to no avail.
It is hoped he goes berserk, if only so that one of the bladesdwarves will be able to end his misery quickly.