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Wishing I could designate an area for trees to be cut as soon as they're ready, redesignating the area for cutting every couple months is a bit tiresome. Still, two tree farms means I can start making individual bedrooms soon.
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Get dfhack and the autochop plugin that falconne developed from the previous getplants one (all included in LNP).
So I loaded up my fort again after a couple of days not playing. The big pasture outside the fort was looking a bit gnawed so thought I'd have a look at the health screen to check how hungry my animals were... as I was scrolling down, I was thinking "yea, this guy's shoulder has been infected for 3 years now... hm, a smashed open toe? Strange it hasn't been treated, it's been a while since my military (the first two were both militia captains) fought, let alone took any injuries that I noticed, it says it happened just a month or two ago, too... okay, what, a miner is injured too?!"
Turns out I had ignored the mayor's SOCK EXPORT PROHIBITION. I had no jail, so now several dwarves are "glad to have punishment reduced recently" even though they were "beaten recently". List of all 15 criminal cases I think this caused (removed a couple of production order violations), all beaten unless otherwise noted, along with their injuries:
* chief medical dwarf(!), thankfully no injuries, he's done lots of medical work on the other victims already, but is currently sleeping.
* apprentice dyer, now resting at his workshop where he presumably was beaten unconscious, because the hospital has empty beds. 4 upper right back teeth and 3 upper left back teeth missing. First finger on left hand is smashed open and broken.
* legendary weaver, beaten and "sustained major injuries" but no listed wounds or treatment history?
* militia captain, legendary knife user, beaten and major injuries but no wounds, as above
* militia captain of wrestling squad, also legendary macedwarf, first toe right foot broken
* blacksmith, no injuries despite beating & "major injuries", again
* "A dwarf"...oh, it's "Axedwarf", beaten, no wounds/"major injuries"
* miner, beaten&"minor injuries" but right hand is broken, left floating ribs are broken, right cheek is gone
* planter, beaten&"major injuries" but no wounds...
* woodcutter, right ear is fractured
* clothier, beaten and wounded in first toe, right foot, but cleaned, sutured, bandaged and already healed in less than a month
* master knife user, just beaten
And that's not all:
My other legendary weaver was beaten to death! And 10 military (all non-guard) dwarves have all accused the same guard of doing it. That's some inter-service animosity right there
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I'm really glad I only gave the guard wood crossbows and shields, or the damage could've been much worse (well, everyone only has wooden shields, but anyway). Most beaten dwarves seem to be ecstatic, I only have 2 dwarves at "fine" due to losing a friend and witnessing death (plus miasma and stuff on both) and none worse than that.
edit: the guard that "accidentally" killed the legendary weaver has now been beaten too. His fifth toe, right foot is broken, smashed open and bruised, his head is bruised, his right upper arm is bruised, his heart is bruised, his upper body is bruised, his right kidney is bruised, his lower body is bruised, his left foot is bruised. The jails are still being dug out.