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Author Topic: What's going on in your fort?  (Read 6216240 times)

StubbornAlcoholic

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Re: What's going on in your fort?
« Reply #27930 on: February 23, 2013, 01:24:01 pm »

Gorgeclashed is currently enjoying something of a Golden Age. The booze stocks are bursting with 1500 drinks, meat stocks are fair with 300 and rising (rabid Hunters seem to be leaping upon every single creature that emerges onto the plains).

I've been playing around with more advanced liquid traps for the first time and the net result has been a lot of unfortunate Goblin volunteers drowning in the name of science/sadistic amusement. Actual usage has been disappointing though. I had a large Goblin ambush arrive (killed the Human Caravan, oops), but then they mostly got caged before they could make it inside my river trap.

Then, just as I was feverishly eyeing my "unleash watery Hell for great justice" lever, the survivors stopped and just stared into my fort for ages. So I sent the squaddies in and they were promptly evicted. The caged goblins were thrown into a truly decadent spike pit.

The Hospital is up and running fully and I actually have soap for the first time ever! Was highly satisfied to get a Mechanic with knackered feet "walking" again (well, with crutches, but y'know). Also discovered a big hunk of Gold and bought out the whole Dwarven caravan with Gold Crafts :D

I am currently working on getting some magma-safe materials so I can pump magma up to the surface for giggles. I want more excitement, so I'm also digging deeper, exploring the caverns and trying to bump up my Fort Value so I can have some tasty sieges :P
« Last Edit: February 23, 2013, 01:30:25 pm by StubbornAlcoholic »
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Loud Whispers

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Re: What's going on in your fort?
« Reply #27931 on: February 23, 2013, 02:04:27 pm »

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Cleaned up... Kinda. Left one of the doors unlocked and most of the ravens flew up and just locked them there.

Spoiler (click to show/hide)

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Pale from blood loss, after almost two months of surgery Cerol is out and walking. This Dwarf has transcended the use of a spine to order his legs to move.

If ever there was a Dwarf fit to be a Fortress champion, this fits the description. What weapon should I give him? I'm thinking spear.

TopHat

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Re: What's going on in your fort?
« Reply #27932 on: February 23, 2013, 03:30:45 pm »

I'd suggest a raven-leather bag of seeds.
He is a farmer, after all.
Or, failing that, anything made of raven bone.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Loud Whispers

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Re: What's going on in your fort?
« Reply #27933 on: February 23, 2013, 05:27:55 pm »

I'd suggest a raven-leather bag of seeds.
He is a farmer, after all.
Or, failing that, anything made of raven bone.
Ravens can't be butchered sadly, too small to yield enough workable bone.

Spoiler (click to show/hide)

Kobolds skulls on the other hand...

Flanderbland

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Re: What's going on in your fort?
« Reply #27934 on: February 23, 2013, 06:11:02 pm »

After having gone almost three years since the last goblin siege, where the, supposedly, ruling demon emerged to lead them (didn't manage to kill him, only wound him before he limped off the map), HelpedInk was once more beset by evil.

Since I'd spent these three years by building additional defences, I thought I'd be safe. What I didn't know though, was that the dwarves had, for some reason, suspended the linking of the outer bridge (I really should start testing these things), which allowed the goblins to enter the central courtyard... Not critical, since they were still separated from entering the fortress proper by one additional bridge, but it did lead to one of my marksdwarf-squads loosing half it's number.

Drove the goblins off, started collecting goblinite, and everything went back to normal... or so I thought. It seems that a squad of trolls, apparently bothered by the constant rain of bolts from the walls, sought retreat in the tunnels which can be accessed from a stairway in the courtyard. What they didn't know though, is that these are the tunnels that are connecting my reservoir to the river.
That turned out to be... fatal.

*Pull floodgate lever*

Edit: Ugh, that sure backfired on me. Turns out that while you're busy watching stupid trolls drown, your reservoir overflows, and that excess water goes the only way possible, which is up through your wells... Result: A partially flooded dining room.

If you excuse me, I got some clean-up to do... *fetches mop and a bucket*
« Last Edit: February 23, 2013, 06:22:02 pm by Flanderbland »
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"And Armok said to Urist: I am the alpha and the omega, the first and the last, the beer and the magma."

Urist McLaptop

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Re: What's going on in your fort?
« Reply #27935 on: February 23, 2013, 07:33:16 pm »

Start an accidental fire in the booze? :/
Love your sig, man! I was wondering myself how to respond to avelon's sig.

Thx.it just rubbed me a bit and the idea came with armoks blessing :D lol
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Legend tells of a fort besieged by a dragon. When 79 brave recruits fell to its breath, the last dwarf of the fort took up arms. He sprung from his sickbed and claimed an adamant one sword before he bulrushes the dragon. A clean swipe severs the head. But the dragon claws him in the lower body and burns him alive. As he melts into a pile of booze and fat, I rename him Ronnie James Dio and change his profession to dragonslayer. He will forever be immortalized and worshipped as a dragonslayer God.

Remuthra

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Re: What's going on in your fort?
« Reply #27936 on: February 23, 2013, 07:44:23 pm »

Beginning of the 2nd year, and I got a wave of 24 soldiers. I wish I had settled somewhere more evil now.

Gentlefish

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Re: What's going on in your fort?
« Reply #27937 on: February 23, 2013, 07:49:10 pm »

Spoiler (click to show/hide)

This is Frenzy axes at the start of embark. I somehow managed to land an island in the middle of a lake that's completely cut off from the mainland by a river. I think I'm going to like this map.

Loud Whispers

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Re: What's going on in your fort?
« Reply #27938 on: February 23, 2013, 08:12:29 pm »

Spoiler (click to show/hide)

This is Frenzy axes at the start of embark. I somehow managed to land an island in the middle of a lake that's completely cut off from the mainland by a river. I think I'm going to like this map.

That's a really tiny river with two sources that intersect two lakes? Nice.

Gentlefish

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Re: What's going on in your fort?
« Reply #27939 on: February 23, 2013, 08:16:52 pm »

Spoiler (click to show/hide)

This is Frenzy axes at the start of embark. I somehow managed to land an island in the middle of a lake that's completely cut off from the mainland by a river. I think I'm going to like this map.

That's a really tiny river with two sources that intersect two lakes? Nice.

Yeah, it's an itty bitty stream that bridges the gap between a chunk of land that sits in the middle of a single lake. There's an aquifer from Z 92-98 so there's a bit of a challenge there, but there's also apparently a clownshrine. So this map just got infinitely better.

Mr Space Cat

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Re: What's going on in your fort?
« Reply #27940 on: February 23, 2013, 08:34:14 pm »

Starting a star-fort based designed military fortress. A personal, and minor, challenge will be a military that uses only the axe skill for melee dwarves, permitting the use of axes, halberds, and cleavers, which in vanilla use the axe skill. Thinking about forcing every dwarf to serve in the military part time once the fort gets the gear to equip the whole population.

Axehole seems to have a bit of a lungfish infestation. A flying lungfish infestation. Maybe for once the fisherdwarves won't be completely useless.
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Made a new account that I use instead of this one. Don't message this one, I'm probably not gonna use it.

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Lich180

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Re: What's going on in your fort?
« Reply #27941 on: February 23, 2013, 08:37:46 pm »

Well, I have detected the first ambush by having it blunder into my elephant traps, and captured the entire squad. After setting up a few more, the whole map decided to have nefarious dust cover 90% of the embark, so I yet again hustled everyone inside and slammed the gate shut.

Waited for the cloud to pass the u-bend trap corridor, and realized... there's a whole squad of dead goblins in my walkway. They must have been sneaking in and got caught by the face-rot dust.

Hilariously, there is also a trail of blood going from the trap hall, down the ramps to the next level, and a few paces beyond, with a dead goblin at the end. I can only assume he bled to death from the rot, since his body is presumably intact.

I don't think I need much else for a defensive line, since these clouds seem to be the best defense mechanism of a fort yet.
« Last Edit: February 23, 2013, 08:51:43 pm by Lich180 »
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Niccolo

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Re: What's going on in your fort?
« Reply #27942 on: February 23, 2013, 09:12:34 pm »

Catsmiths has fallen.

Successive goblin ambushes and sieges resulted in the fortress succumbing to tantruming babies hurling rocks through my weaponsmith's chest. About the only good thing I can say is that the goblins stopped the Elves from visiting.
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

Orange Wizard

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Re: What's going on in your fort?
« Reply #27943 on: February 23, 2013, 10:33:28 pm »

Spoiler (click to show/hide)

This is Frenzy axes at the start of embark. I somehow managed to land an island in the middle of a lake that's completely cut off from the mainland by a river. I think I'm going to like this map.
I don't suppose we could get a savefile or a seed? I've always wanted a circus tent to call my own.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

malimbar04

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Re: What's going on in your fort?
« Reply #27944 on: February 24, 2013, 02:51:45 am »

Thought I'd create my own ravenclaw tower. Chert block walls, with cobalt and kimberlight used for floor covering. The bottom floor is going to have legendary sword dwarves to teach the younglings (the most teachable skills are military ones).

Well, Ravenclaw the Tower currently has 62 dwarves, 46 of which are children. I know we'll be able to make it through, but that's mostly because my 3 military dwarves are able to quench any rebellion. They're not exactly sociopaths yet, but they are relatively hardened.

Also, I have one ace up my sleeve - I caught a dragon: Eve Usmakabli Ustra Accok. She's green, with black eyes, and currently caged in larch on the 3rd floor of of the front tower (3 floors currently, so... building?). If I really want to destroy teh fort, all I have to do is release the dragon, and fun will ensue.
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No! No! I will not massacre my children. Instead, I'll make them corpulent on crappy mass-produced quarry bush biscuits and questionably grown mushroom alcohol, and then send them into the military when they turn 12...
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