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Author Topic: What's going on in your fort?  (Read 6195061 times)

flabort

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Re: What's going on in your fort?
« Reply #27570 on: January 27, 2013, 11:55:33 am »

Making my first successful quantum stockpiles with the minecart method described on the wiki. Sure, it means that some of my less important industries just took a production hit as the number of hauling tasks has dodecaquintupled, but I'm going to replace all my bulky stockpiles with quantum piles and put more workshops where the big piles once stood.
Progress: 7/70

...

Meanwhile, my hunt for iron is still unsuccessful. 3 legendary miners and 6 others and all I can find is copper and silver. At least the stray pigs found candy in the caverns, should I want to let my dwarves in there.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Eric Blank

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Re: What's going on in your fort?
« Reply #27571 on: January 27, 2013, 12:46:37 pm »

The poor, endlessly tormented young woman is still in a state of perpetual misery. She's managed to crawl a short distance from her bed, and whilst awake searches for food, drink, and clothing. She has yet to make it. At the polar opposite end of the fortress is my magma forges, where adamantine is FINALLY being processed into usable wafers. Hopefully this results in some high-quality adamantine gear.

Troglodytes are threatening my work force; let's see how well they fair against the militia.

Not very well at all!

[edit]

Another forgotten beast showed up: an eyeless purple crocodile with deadly spittle. It was put down with absolutely no injuries, and the only spittle it launched was blocked by a shield.

A siege also showed up. Now they know why they fear the dorf.

[edited]

The poor, tormented fool managed to pass out on a cage trap. Maybe if I just leave her in there, and build the cage somewhere, she will stop spamming me about losing her socks, and the dwarves will keep her fed...

Eric Blank looses a roaring laughter, fell and terrible!

Go, my minions! Enslave those who yet draw breath! Feast on the souls of pathetic mortals!

The vampire well is working! Not just working, but working SPECTACULARLY! The vast majority of my militia is now enslaved to the night!
« Last Edit: January 27, 2013, 04:24:05 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Jack_Bread

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Re: What's going on in your fort?
« Reply #27572 on: January 27, 2013, 04:45:54 pm »

So my fort just had its first goblin siege, so I ordered my military(4 squads of ~10) to stand outside of the front of my fort, but still inside my walls.
I had a lever that pulled up the four drawbridges that lead into my fort. I really wanted to pull it, but this was happening at the same time the dwarven caravan arrived.(They also came with a liaison to inform me that they want my fort to be a barony!)
The goblins arrived before the first caravan had arrived at my trade depot, which required crossing one of the bridges. I was watched intently, looking between the caravans, which were going painfully slow to my depot, and the goblins, which were going painfully slow to my fort. Soon, the last caravan was juust about to fully cross the bridge. Just one tile. I ordered that lever pulled and also made my citizen burrow go up to it.
I watched my woodcutter go up and pull the lever, but at the same time I heard Soundsense start playing battle sounds.
My dwarves and the goblin squad were both on the bridge.
It was too late to get that lever pulled and I watched in horror as the bridge went up. The scream that Soundsense produced, indicating one of my dwarves was killed. I paused the game to assess the damage. About 3 dwarves were knocked on their ass by the drawbridge slamming into their face, otherwise unharmed. One dwarf was propelled into the my moat with enough force to kill him. Another 3 dwarves, including my captain of the guard who I had named after a friend, were in the moat, along with 5 goblins. The rest of the goblins were on the other side of the bridge, a few of them inside my strategically placed cage traps. I unpaused the game to see how this would unfold. I doubted the survival of my poor friend in the moat, as the only way out was on the opposite side of the moat, behind a closed floodgate. The goblins and the dwarves started fighting while underwater and drowning. I was truly an inspiring sight, until they drowned a few moments later. (Luckily, they had managed to take out at least one of the goblins!)
That was the end of the remarkable things. I had my broker trade with the caravan, my citizens haul the newly aquired goods, got my mayor recommended for barony. The drawbridge was dropped after that and the goblins came back over the bridge, only for three of them to get slaughtered while the rest fell into my cage traps. Then one of the caravans' escorts tore off a coati's toe with his teeth.

Scorch

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Re: What's going on in your fort?
« Reply #27573 on: January 27, 2013, 06:44:06 pm »

Orbtalon has fallen.

A pair of necromancers snuck into the cavern I nicknamed "Just-Bury-'em-I-Can't-Be-Bothered-Making-Proper-Catacombs", a giant room full of totally utilized rock coffins.

More than four hundred undead sprang to un-life right in the middle of my fortress's ever-so-tender metaphorical guts.

I have to say, it was pretty spectacular. In the absence of having a backup save to scum to (note to self: check the d_init file much closer in the future!) I dfhack slayrace'd everything on the map, dorfs last. I've reclaimed. Embarked with a ton of food and booze, a couple growers and a pair of mason/engravers to get slabbing right away.

Had one dorf get scared to death and another one's had his left arm ripped off, but I'm slabbing 'em faster than they can arise. So far so good.
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...and have a fortress protected by weaponized killer trousers. No need for an army. When goblins arrive, just deploy the pants.

GuesssWho

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Re: What's going on in your fort?
« Reply #27574 on: January 27, 2013, 07:22:58 pm »

My broker has no job when I've ordered him to the trading post. Idiot.

ETA: I finally figured out why the trees weren't being cut down, though! The next one to be cut was under magma.
« Last Edit: January 27, 2013, 07:54:39 pm by GuesssWho »
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I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Auroness

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Re: What's going on in your fort?
« Reply #27575 on: January 27, 2013, 07:59:34 pm »

My latest fortress has reached self-sufficiency, I have water that doesn't freeze up in the winter, and a military. I stared with all of my dorfs in a communal dorm, and finally got a few bedrooms dug and engraved for my master craftsmen and nobles. then my best people started turning up drained of blood. Of course it was the ones in the private rooms, who worked so hard to the exalted positions. I actually caught the vamp in the act of feeding, and I realized I have a problem. Vamps are charismatic, so of course he is my bloody Mayor.  :'(  Even after being convicted on four counts of murder, he is still free. That is one fast talking vampire. On the other hand, he is quite happy to be locked in his room, and let out just for meetings.
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Koremu

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Re: What's going on in your fort?
« Reply #27576 on: January 27, 2013, 08:11:13 pm »

The poor, endlessly tormented young woman is still in a state of perpetual misery. She's managed to crawl a short distance from her bed, and whilst awake searches for food, drink, and clothing. She has yet to make it...

The poor, tormented fool managed to pass out on a cage trap. Maybe if I just leave her in there, and build the cage somewhere, she will stop spamming me about losing her socks, and the dwarves will keep her fed...

The vampire well is working! Not just working, but working SPECTACULARLY! The vast majority of my militia is now enslaved to the night!

Have you considered turning your hospital-bound painfully tormented syndrome victim into a Vampire? What's the worst that could happen?
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It's a dwarf.  Their natural habitat is "trapped on the wrong side of a wall".

Flinging children halfway across the map to land in magma is good, wholesome fun, but extramarital reproduction?  Why, that's just unseemly!

Loud Whispers

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Re: What's going on in your fort?
« Reply #27577 on: January 27, 2013, 08:52:09 pm »



Awesome! Now if only I could get any of my Dwarves to wear it. Ah well, in the forge it stays; maybe an adventurer'll pick it up in the distant future.

MrWillsauce

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Re: What's going on in your fort?
« Reply #27578 on: January 27, 2013, 09:02:23 pm »

Awesome! Now if only I could get any of my Dwarves to wear it. Ah well, in the forge it stays; maybe an adventurer'll pick it up in the distant future.
Why not equip it to one of them in the military menu?
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Loud Whispers

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Re: What's going on in your fort?
« Reply #27579 on: January 27, 2013, 10:08:05 pm »

Awesome! Now if only I could get any of my Dwarves to wear it. Ah well, in the forge it stays; maybe an adventurer'll pick it up in the distant future.
Why not equip it to one of them in the military menu?
No option to equip crowns :<

MrWillsauce

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Re: What's going on in your fort?
« Reply #27580 on: January 27, 2013, 10:36:57 pm »

Awesome! Now if only I could get any of my Dwarves to wear it. Ah well, in the forge it stays; maybe an adventurer'll pick it up in the distant future.
Why not equip it to one of them in the military menu?
No option to equip crowns :<
Really? I could have sworn... Anyway, I've had a candy crown before too, but I never tried equipping anybody with it. Mostly due to the demons that were overrunning the fortress and destroying everything. I did get it back in adventurer mode, even though the forge was destroyed. It was in some remote corner of my strip mines.
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Eric Blank

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Re: What's going on in your fort?
« Reply #27581 on: January 27, 2013, 11:24:54 pm »

The poor, endlessly tormented young woman is still in a state of perpetual misery. She's managed to crawl a short distance from her bed, and whilst awake searches for food, drink, and clothing. She has yet to make it...

The poor, tormented fool managed to pass out on a cage trap. Maybe if I just leave her in there, and build the cage somewhere, she will stop spamming me about losing her socks, and the dwarves will keep her fed...

The vampire well is working! Not just working, but working SPECTACULARLY! The vast majority of my militia is now enslaved to the night!

Have you considered turning your hospital-bound painfully tormented syndrome victim into a Vampire? What's the worst that could happen?

As a matter of fact, since the vampire well was the only one left in the fort, she was given water straight from it, converting her to the horde of Ñ's swarming about the fortress. The immunity to pain kicked in immediately and she was back on her feet, doing dorfy things as a dorf can do. Like draining family members of their blood and then throwing tantrums because her family members died.

Sadly, my time was up for the succession game and after getting the well working and activating the militia, and doing some impromptu engraving, I had to abandon. I've spent the last couple hours waiting for DFFD to finish uploading the file.

That last few months, the population was dropping rapidly off a cliff face as dwarves were being sucked dry. A couple vampires went insane, so they won't contribute much to future forts in this world.



I intend to return to Luckystream. Maybe, if I'm lucky, I'll be visited by a vampire and they may bestow the gift of unlife onto my people.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Naryar

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Re: What's going on in your fort?
« Reply #27582 on: January 28, 2013, 08:33:42 am »

Dark strangler siege just after 4 seasons of play. Well, I never saw a siege or ambush that early. Must be a new record.

Hopefully my initial outdoors fortification is complete, so no vulnerable fort for you. I just have to draw a marksdwarf levy and this shouldn't be a problem.

Inarius

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Re: What's going on in your fort?
« Reply #27583 on: January 28, 2013, 09:02:45 am »

I have seen in testing arena mode an elephant wrestling, and then strangling a giant lion with its rear legs.
I have tried to imagine that, but it's hard.
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TheKaspa

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Re: What's going on in your fort?
« Reply #27584 on: January 28, 2013, 09:09:00 am »

Trying to build an obsidian farm without reading the wiki.
I discovered that, yes, I need iron floodgates, but I also have to be sure that that iron is from magnetite (not yet found the hematite), since the limonite one is meltable.
I'd experiment more when I have finished buildng beds and cabinets in all the living area.
Trade is neglected, as I do not have crafts or jewels - too busy in digging, plus I wanted to keep a low profile.
Having a 3z-level ramp before the real entrance is good to prevent snatcher and thieves intrusions: they get spotted and fly away.
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Tai'shar DwarfFortress

I've heard Minecart Airlines Express offers nice trips to nobility. Alternative trips include a voyage over the volcano. Call 1-800-I-THE-GUINEAPIG-VOLUNTEER and book now!
My fucking armok, you broke the game.
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