All hail Aban Idgesis, the vampire queen! After several months painstakenly engraving nearly every stone wall in the fortress, after drudging through socks and goblin and invasions, the Vampire Queen and her loyal entourage has arrived! It is a great day in the history of The Narrow Dye, forever to be acclaimed in the form of more engravings!
I plan on letting her roam the Fortress somewhat freely, but I shall allow her to indulge every once and a while upon prisoners, thus hopefully avoiding inevitable... Accidents due to her cravings. I've also decided that I shall take it upon myself to turn her from simple queen... To Artifact BoneAxe-Wielding badass. With any luck, I may gear her up and use her as scout in the underground. She shall be the kind of queen that leads from the front... With brutal authority.
Another note, I've noticed that not much !!Science!! has been performed with Goblin Snatchers. I've tried testing them out a bit, but it hasn't been easy.
For instance, I've learned that goblins that have been made prisoners will still attack dwarves when given their freedom. Snatchers on the other hand are a bit more flighty, they only seem to fight when someone gets in their way. In addition, if released and locked in a room with a child, it does not react unless the child happens to try to hit the Snatcher, in which case it gets angry and will retaliate. But beyond that, nothing. Even when it still has its bag, it completely ignores the child. It will bolt towards the surface given any chance of freedom, but beyond that nothing. It makes me wonder... What makes these Goblins different for any other? Is there anyway to reactivate their behaviour to snatch?
Being able to reactivate this trait would be handy... Unhappy child? Let ol Santa Gobbo pick him up then retrieve him later an estatic chld, filled with Goblin mirth! Sadly, I have yet to find a way to make this happen...
To the !!Science!! Cave!