Had to hurriedly seal off my well and hospital when the FB found its way in. Thankfully it was too busy destroying grates and beds to wander into my fort, so there weren't even any interruptions. Unfortunately this now means that the hospital and well are off-limits.
I tried to fight it in a save-scummed test run, since it was made of salt. it went down quite fast, and my pathetic two-person military didn't even get hurt...and then they spontaneously bled to death in the hospital hallway about five seconds afterwards.
Them poisonous vapors are serious business.
Dreading my first FB encounter! Haven't lasted that long so far though, something always wipes me out before I dig any depth into the earth :\
More experimentation with the same fortress today. Goblins are seriously tough little SOBs! They have quite a remarkable ability to survive and heal.
My side project alongside the usual construction tasks has been to fashion a 10-storey-deep chasm to throw/drop errant Gobbos into (possibly incorporating it into my drawbridge entrance as a kind of doom-moat later on). Anyway, at the bottom of the chasm I put a
full load of iron spikes.
The first use for it was trying to kill a Giantess. She was so heavy that the retracting bridge failed to move and she then smashed through the locked doors and charged at my barracks. Fortunately I'd pre-emptively lined the route with giant axe blades and the big lass collapsed in a heap almost instantly. I engraved a memorial for her, as my first "special assailant"
Most bizarre fall so far has to be a Goblin Master Thief. He miraculously sustained only a broken arm on the whole drop. He then missed
all the spikes on landing - only for the otherwise harmless cage he was released from to fall down on top of him and apparently crush him fatally XD
A female Gob Thief also sustained not a single fatal injury, but got mangled horribly. Cuts, broken spine, maimed limbs, bruised organs. I felt she'd more than paid pennance for her trespassing, so I caged her again when she crawled out of the pit and she's since healed all the cuts she sustained and remained breathing. The game actually keeps track of the scars of her old wounds too, which I thought was pretty impressive.
I'm going to relocate her to a deluxe engraved Dwarven bedroom as a permanent (and unlikely) guest of honour