Artobducim is flourishing. We got so much magnetite and other ores, that I challenged myself to make a single goblet that can buy out a whole caravan. At the moment, the highest value is 2640☼ for a masterwork iron goblet with bands of masterfully worked copper and masterful silver spikes. Gold and platinum will be added and I think, there are some gems, but I need to train my gemsetter first.
Other than that, I'm happy that the goblins came back. They sent a tiny siege in our third year and seemed to be gone forever after that. Then suddenly in year 5, when I opened the outer wall for another building project, there were 2 sieges in 3 months and both had several squads of bowgoblins riding giant cave swallows - so much fun! Nobody except a few dogs and children died, so it's no problem, but I need more crossbows for future invasions.
I'm actually glad about the dead children this time... Artobducim got 155 dwarves now and 68 (sixty-eight!) of them are children. Yep, almost half of the population is under 12 years old and every year there are at least 15 more. A few of the migrant kids grew into peasants already, but I'll probably throw them down the new execution tower. If one should survive the 20z fall, he's worthy of living in this glorious fortress, otherwise it's just another sacrifice for the great god Armok.