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Author Topic: What's going on in your fort?  (Read 6195838 times)

Tabbyman

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Re: What's going on in your fort?
« Reply #23520 on: June 10, 2012, 06:11:59 am »

...sheep ... ( yarn cloth for moods, mostly )...

That was my most annoying problem lately. Wool and silk cloth moods, having to open up the surface and unforbid attacked caravan junk while protecting moody dwarf and hauler. Almost cost me a highly trained weapon/armorsmith on a mood.
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Urist McHallucinate cancels operate pump: flying through the stars in the stomach of a giant fish.

Broseph Stalin

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Re: What's going on in your fort?
« Reply #23521 on: June 10, 2012, 07:17:11 am »

I need to lock them up to make sure they encrust the hammers and not a x(right elk bird leather shoe)x. I don't trust stockpile desiganates beyond what the piles accept. I don't know why.

EDIT: Got a migrant wave this summer, consisting of a soaper whoe is now "Urist of All Trades," whom I've assigned to deal with various crafting and jewling work as well as charcoal making, her husband, and thier four children. Fun fact, you can tell how many kids a family is brining by looking at a migrant couple's relationships.

Found a couple gold veins along with a galena vein, got all basic trade facilities built, a barracks, though unfurnished, a farm, a space for the chickens, set up cage traps, and have the main living space being dug. Also brough a sizable amount of copper and tin ores so as to have a fair amount of bronze to outfit an early milita with.

EDIT II: Dayum, my own game ninja'd me. Found some native aluminum! So far this place is being quite loving to me, though I've yet to catch any giant critters.

When you set a pile to give to a workshop the workshop won't take anything that isn't currently stored in that stockpile under any circumstances everything else might as well have been forbidden.

floundericiousWA

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Re: What's going on in your fort?
« Reply #23522 on: June 10, 2012, 12:31:15 pm »

Maces are useless in fort mode defense.  War hammers and axes/swords are the best...and archers to back them up
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Lagslayer

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Re: What's going on in your fort?
« Reply #23523 on: June 10, 2012, 12:51:11 pm »

Maces are useless in fort mode defense.  War hammers and axes/swords are the best...and archers to back them up
Maces are very useful in fort defense mode. They are slightly better vs lightly armored targets and slightly worse vs heavily armored targets compared to a hammer. But the difference is minimal, at least until you hit adamantine. Besides, the extra weight lets you punt stuff farther.

Aspgren

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Re: What's going on in your fort?
« Reply #23524 on: June 10, 2012, 12:56:33 pm »

During the winter months I dug into the river and mined ore and gems in the banks of it. Then I built rock block walls there so that the river wouldn't flow into cellars and such. Also I took the oppurtunity to place floodgates and stuff.

 I didn't think much of it but apparently I completely ruined the river banks so that dwarves were unable to climb out of it. Come spring two of them fell in and drowned. I have doubled the bridges across the river and put in restrictions so that it won't happen again.

 Next winter I'll dig the corpses out ...  :(
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floundericiousWA

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Re: What's going on in your fort?
« Reply #23525 on: June 10, 2012, 01:05:47 pm »

Maces are useless in fort mode defense.  War hammers and axes/swords are the best...and archers to back them up
Maces are very useful in fort defense mode. They are slightly better vs lightly armored targets and slightly worse vs heavily armored targets compared to a hammer. But the difference is minimal, at least until you hit adamantine. Besides, the extra weight lets you punt stuff farther.

Actually, I thought of that...I should say that, in my location, with a large, well equipped gob civ sieging me every year, I end up fighting armored foes and rarely have success with maces.  I could probably grab some of the mace dwarves and put them in with my spear dwarf squad as escorts for the spear dwarves.
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Splint

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Re: What's going on in your fort?
« Reply #23526 on: June 10, 2012, 02:48:27 pm »

In a bid to domesticate giant desert scorpions..... Not one has shown up.

I've captured
- a barn owl.
- a rattle snake.
- several vultures.
- several ravens. I embarked thinking ravens would avoid a desert, but NOPENOPENOPENOPENOPE

In short: I have become one with the ASCII, and I've caught everything but what I came for.

Corai

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Re: What's going on in your fort?
« Reply #23527 on: June 10, 2012, 02:51:09 pm »

Two words. Two fucking words.





FREAKING PEACH-FACED LOVEBIRD MEN.

I hate them, so much. They keep bugging my humans.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Splint

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Re: What's going on in your fort?
« Reply #23528 on: June 10, 2012, 03:10:34 pm »

So do the one time I approve of ranged combat: Makes some bows and ammo, and clip thier wings.

malimbar04

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Re: What's going on in your fort?
« Reply #23529 on: June 10, 2012, 03:13:45 pm »

The striker punches The yak bull hair in the tail with his left hand and the severed part sails off in an arc!
The Striker scratches the yak bull hair in the head and the severed part sailes off in an arc!
The Striker stands up.

Yes, apparently yak bull hair (zombified due to evil zone) has its own tail and head, and scratching them may cause it to sail off in an arc. Also, I will not under-estimate the protective power of martial artists again, as they are more than capable of handing all of my zombified butchered animal parts.
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No! No! I will not massacre my children. Instead, I'll make them corpulent on crappy mass-produced quarry bush biscuits and questionably grown mushroom alcohol, and then send them into the military when they turn 12...

Skyrunner

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Re: What's going on in your fort?
« Reply #23530 on: June 10, 2012, 03:20:18 pm »

Goblin ambush plus a bunch of zombie ewes strike my poorly defended fort! The only squad available is a single marksman squad which I post in a specially build tower.
But two or three stand on the ground, not in the tower, and are killed.
The other eight shoot wooden bolts (and some copper ones) meaning they shoot and they shoot but nothing happens. Only metal available was galena (silver&&lead)... so the weapon traps with spiked silver balls took care of most of them.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

ObeseHelmet

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Re: What's going on in your fort?
« Reply #23531 on: June 10, 2012, 03:50:11 pm »

This:

Spoiler (click to show/hide)

All 32 pages are pretty much the same.

Are trolls usually this damn lame?!


EDIT: And yes, the troll did end up dying from the dog's onslaught. WTF.





Actually, what's happening right now is that a giant cave spider ran up to the outside and is now murdering a ranger while ten untrained wrestlers manage to sneak in a few punches...
« Last Edit: June 10, 2012, 03:58:45 pm by ObeseHelmet »
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Splint

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Re: What's going on in your fort?
« Reply #23532 on: June 10, 2012, 04:23:58 pm »

They prioritize getting ungrappled so they won't be shook around or have bones broken. That's all.

Welp, so far the animal training is going swell. Kinda. Dogs managed to stun a kobold into a cage trap, dunno how that happened, and there's a small flock of ravens still being annoying on the surface, stopping my intended quarry from appearing.

Caravan from home came, purchased some booze, meat, leather, fish, and wood with some spar wheelbarrows, cut gems, and shell/bone crafts.... Found tons of copper veins, got limestone, so I ordered iron and pig iron, craploads of lignite...

Got the owlry, a raven and vulture nest, rattlesnake den.... Now I just need some god damn scorpions! D:< And no hunters. Hunters in this endeavor would be bad.

daggerbite

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Re: What's going on in your fort?
« Reply #23533 on: June 10, 2012, 04:43:24 pm »

Lost a promising dwarf warrior during a 'training accident'

Didn't de-weaponise and un-armour a goblin correctly. Lashed to death.

Goodbye Tekkud Fortressstrength!
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Welcome to Daggerbite, a lovely place where we murder and eat magpies.
Killing minotaurs, forgotten beasts and giant cave spiders is all in a days work

Splint

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Re: What's going on in your fort?
« Reply #23534 on: June 10, 2012, 04:55:12 pm »

Now gray languars are in the area. Great. I really need to find my modded platinum....
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