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Author Topic: What's going on in your fort?  (Read 6093637 times)

Eric Blank

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  • *Remain calm*
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Re: What's going on in your fort?
« Reply #22410 on: May 01, 2012, 05:44:45 pm »

A rather eventful fortress, eh?

I finally embarked on a plot, and hopefully won't be murdered by crashes. It's centered around an inlet of a tropical brackish lake, the surroundings being tropical savanna and marshland. And it's scorching hot. Welcome to Dragonsmiths.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

ZzarkLinux

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Re: What's going on in your fort?
« Reply #22411 on: May 01, 2012, 05:58:25 pm »

Help !
I'm an internoob, and I don't understand all the penguin-tars.

Why are there so many abstract penguins in peoples' avatars all of a sudden?

I'm worried my bun needs a disguise...
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Loud Whispers

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    • I APPLAUD YOU SIRRAH
Re: What's going on in your fort?
« Reply #22412 on: May 01, 2012, 06:05:59 pm »

Re: What's going on in your fort?
« Reply #22413 on: May 01, 2012, 06:26:03 pm »

the thing that popped into my head was a chair made of empty soda cans



This is definitely the throne of kings.
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LuckyLuigi

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Re: What's going on in your fort?
« Reply #22414 on: May 01, 2012, 06:26:08 pm »

Uh oh that poison was nastier than I tought, 10 dwarves just melted.
And...wait for it...wait for it...tantrum spiral !  :P
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Check out Time Denee's brilliant DF comics of Bronzemurder and Oilfurnace.

Batdwarf Forever !

ZzarkLinux

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Re: What's going on in your fort?
« Reply #22415 on: May 01, 2012, 08:03:57 pm »

RabbitHut is updated.

Pic says it all.


That's when I decided to pause for the night.
Gotta think a bit.
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bukitodinos

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Re: What's going on in your fort?
« Reply #22416 on: May 01, 2012, 08:04:20 pm »

the thing that popped into my head was a chair made of empty soda cans
-snip-
This is definitely the throne of kings.

INTERNET
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   MAN
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I mean for the love of god! There's hair trying to kill a dog!
back to professional martinis with bukitodinos!
---
Put the flag in the martini and were done!
siggy!

Rtyh-C

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Re: What's going on in your fort?
« Reply #22417 on: May 01, 2012, 11:26:02 pm »

I started a new fort and built a water moat around it (of course, after accidentally flooding it, scrambling to seal a connection with the fort off, waiting for it to freeze, seeing it not freeze because it was salt water, and finally, after it did freeze, mined the ramps which were still there, because I didn't have time to remove them before the accidental flooding part).

And a fisherdwarf went missing...
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By that logic, you shouldn't be able to play dwarves because they don't show thinking ability.

Goodguy3

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Re: What's going on in your fort?
« Reply #22418 on: May 02, 2012, 12:19:18 am »

Salt water does freeze. I embarked at the ocean, it was salt water, and it froze  :-\
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It was a few moments later that my brain supplied the information that it might actually be the name for a male Ostrich..

Niccolo

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Re: What's going on in your fort?
« Reply #22419 on: May 02, 2012, 09:00:49 am »

RabbitHut is updated.

Pic says it all.


That's when I decided to pause for the night.
Gotta think a bit.

I can assume only that your fortress is so successfully Dwarven that animated dead bodies are legitimately considered migrants.
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

vjek

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Re: What's going on in your fort?
« Reply #22420 on: May 02, 2012, 10:05:10 am »

Testing has completed on the grand goblin melter mark2.  Complete automation was achieved in year Embark+4, with a mean cycle time (empty->full->empty) of 17 seconds.  510 tiles of goblinite-liberating 7/7 magma, with no appreciable FPS loss during operation. 
Praise Armok!

Blizzlord

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Re: What's going on in your fort?
« Reply #22421 on: May 02, 2012, 10:07:37 am »

RabbitHut is updated.

Pic says it all.


That's when I decided to pause for the night.
Gotta think a bit.

I can assume only that your fortress is so successfully Dwarven that animated dead bodies are legitimately considered migrants.
Aren't we all just animated bodies?
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In Sweden, digital electronics is considered unteachable. That is why you are not being taught about it.
Most attempts of sesquipedalian loquaciousness on the internet will most likely end up in egregious delusions of eloquence. Finagle's law commands it!

Eric Blank

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Re: What's going on in your fort?
« Reply #22422 on: May 02, 2012, 01:39:23 pm »

A mountain titan showed up at my doorstep at precisely the wrong time. One of my soldiers was trapped on a wall overlooking the lake and one of my marksdwarves was taking a nap, so I had a grand army of two to deal with the bloody thing. A towering beetle of some sort, with bright orange scales and a poisonous bite. The one soldier I had available, the militia commander, was immediately set upon and ravaged by the beast, while the one available ranger started beating it ineffectually with her crossbow shield. Her baby didn't even swing at the thing. Worthless child!
After some time watching it beat the shit out of my commander and gleefully accept the light bruising from the marksdwarf, and realizing my masons were too incompetent to finish the flooring to release the other soldier, I ordered some farmers into the militia to attack it. They and half a dozen dogs immediately assaulted the creature, and it was soon brought down by the unarmed hordes. The militia commander bled out as soon as it was slain. Luckily, he has no friends or family to get pissy about it. :P

Damn lot of fun for such a young fort. Probably not in my best interest to set titan attack requirements so low.
« Last Edit: May 02, 2012, 01:47:58 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Tibbz2

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Re: What's going on in your fort?
« Reply #22423 on: May 02, 2012, 02:28:54 pm »

Another new fort.

Damn Giant Keas stealing all my things from my wagon :(
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THE DEMONS ESCAPED MY ICE TRAP AND NOW MY LAST WARRIOR IS SMACKING THEM ALL DOWN WITH HER DECEASED TODDLER OH GOD THE BOOZE JUST EXPLODED AND THERE'S SMOKE AND FIRE EVERYWHERE JESUS CHRIST.

Thor

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Re: What's going on in your fort?
« Reply #22424 on: May 02, 2012, 04:06:01 pm »

The project of Fortress DestinedFailure is going excellently.

I have recently purchased a goblet and my fort is giving me plenty of excuses to be celebrating with it!

Soon is the dawn of the Fort-born's adulthood. Their chambers and palaces are being prepared as I type. The RGM has given me a king of excellent features, with a full family, consort and children. May his blood reign for ever!  He is also a keen worshiper of Togal, Dwarven god of War and Fortresses, his name translates as Storm.

Yes that's right.  STORM... The god of WAR and FORTRESSES...

The construction of your vast temple is underway, my dear master of the storm....
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Heroes Of My World.
Astesh Delightinks the Pungent Trust of Towers
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