Welp. That nauseating muckus sure is slowing down production, as my dorfs spend about 1/3 of their time "resting injury" at my makeshift "hospital" in the entrance corridor, after waddling out in the rain and getting bruises all over. At least the blindness from bruised eyes (
OW! ) isn't permanent...
Other than that, I'm slowly making some process in digging out the farms and trading depot area as well as preparing some rudimentary defences.
Not a lot of migrants coming my way, I wonder why that would be
Also, one of my miners went stark raving mad from misery after being forced to drink slime, sleep on the floor and getting caught in mucus storms for the better part of year one.
So far there's nothing to trade to the caravan for much-needed food supplies, axes and picks.
I don't think Syrupfriendly is going to be a very long-lived fortress...
[edit]Oh great, now some morons managed to knock themselves senseless with a cave-in. Way to build a floor over a pit
from the side where it's still being dug, genius! Also, another raving maddorf. The first one seems to have dehydrated to death already. Now that's what you call ‼Fun‼.
... So yeah, what eventually finished the fort was, winter came and even the slimy water freezed. Cue much dehydration, a couple of berserks and
Your settlement has crumbled to its end.