> Loud Whispers: Everything in DF goes wrong from the moment you press embark.
The alligator Etostèrith (Containedlabors) killed 4 dwarves of The
Livid Merchant expedition and injured (pale) the mason immediately
upon embark, while crossing a 4-wide river to first cut trees and dig
out the initial fortress entrance. After the initial woodworker's
death, the remaining six organized the squad “The Clasps of Crying” to
extract revenge, and so they wouldn’t get whittled down one by one.
The miner and expedition leader dispatched the alligator, leaving only
him and my woodcutter uninjured to strike the earth and bury their
fallen comrades. The miserable miner, however, couldn’t take it,
throwing tantrums, going insane, and finally going berserk. She
killed a horse, killed the injured stoneworker (lopping off the left
foot with her copper pick), chased around the entire embark area in
the rain after groundhogs. Finally she interrupted the woodcutter
(now expedition leader and set to mining), and chased him stray cats,
and groundhogs around, before finally dying of thirst, and the
groundhogs apparently ate away her upper body in revenge (saw them
scatter just after she died). Finally tally to last until traders and
migrants arrive at “Boatsguarded”: one sleeping dwarf, two cats, a yak
bull, and the wagon.