After a rather long break I finally installed the newest version (linux) and started a new fortress.
It's been going rather uneventful for 4 years, No goblins (they were on the civ screen) no beasties or lovecraftian horrors, the biggest problem we had was a small badger invasion.
Until I tried to establish out metal industry late year 2... at which point I found that I have virtually no ore on the map. I kept digging deeper and exploring, but I found nothing but stone, until I hit magma. Amagma pipe extends up past the lowest cavern layer so it's fairly easy to access, no swimming in the magma sea to try to make use of it. A bit more exploring and we finally hit ore... Spoilerite ore.. With no other metal except the bars I've been getting from humans and dwarves, my smiths are all very low-skill, I'm processing the spoilerite to a useful form but I don't want my smiths to learn on the most expensive and useful material I've found, especially since a large amount of the spoilerite is the only thing keeping my miners out of the magma. Digging it out I lost 3 miners, luckily I have a couple spare picks on hand so I have new miners training up to legendary now before I resume mining the ore.
Worth noting, my fortress is up to 85 dwarves, a bit under 1mil created wealth, and about a half-mil exported, but we've not been upgraded to even a barony, haven't seen even a single goblin or kobold, not a single nasty monster, even the caverns are surprisingly empty of horrors. We have a few subteranian aquatic creatures who have been minding their own business, but otherwise the caverns have been completely safe for my little workers. I've even managed to move the entire woodcutting and herbalist enterprises to the 1st cavern layer with no losses or injuries.
Is ore supposed to be this rare in this version? (the rock/soil layers go something like Sandy Clay/ Obsidian(for about 4 layers)/then gabbro and andesite for most of the layers after.