Well, I'd gotten a bit out of practice with DF having not had much time to play of late, so I genned a new world and started a new fort to refresh my abilities: Arbandeduk, "Cradlemanors", founded by The Speechless Keys in the name of The Craterous Mines. (Awesome civ name!
) It's above ground, as I tend to make better forts that way, and unfortunately the map is
entirely flat.
Anyway, long story short, I embarked on an evil plain or something, and wow, everything is going wrong!
Firstly we just had an ogre or two, easily killed by axedwarves. Then a badger conga line scared the shit out of me, but they just danced their way past my fort, did a few loops then left. A few people drowned in thawing pools, nothing too dramatic.
But then, another two ogres came at once, beat a milker to death, and then the one who took the credit ran off and hid while the militia hacked her friend to pieces. Since then, the damn ogre, named Nonebane or something, has been the terror of Cradlemanors.
She runs too fast for my axedwarves to catch her, and is always sneaking back to ambush lone dwarves. I'm really pretty rusty at this.
Then, another problem struck when I breached the caverns; one of my favourite dwarves, a miner, was set upon and torn apart by a giant toad, the first I've ever seen in DF.
The giant toad claimed another life, and badly injured someone before my militia commander, the only really capable fighter, got his arse down there and killed it. Toad roast, everyone!
The ogress, sadly, eventually left before I could have my revenge.