It has been awhile since I've played and as soon as I load up Bridgegate stuff starts to happen.
First a Thresher goes moody and grabs a mason's shop. I noticed that he is a dabbling mason and likes statues, so I forbade all stones except platinum nuggets.
A rafter of skeletal turkeys are harassing my outside workers, so I mobilizes my military to patrol the surface.
After the Thresher gathered all his materials, something like six or seven things, and started building, a vile force of darkness showed up.
I ordered everyone inside and the drawbridge raised. I just happen to be watching the front gate when a see a kitten go flying by. Apparently, The dwarf who volunteered to raise the drawbridge waited for a kitten to be crossing before pulling the lever.
Next, I get a combat report. Goblins are fighting a skeletal moose. I go watch for a bit, goblin bowmen.
Another combat report. Goblins in the weapon traps! Some goblins made it to my vistor's entrance. Checking that out reveals a large number of goblin spearmen and trolls. A short distance from the entrance a swarm of goblin swordsmen.
I doubt my cage traps will stop them all so I order my military to station near the entrance.
The Thresher completes his project: Lallarul, The South Magician. Weight 1284. Value 249600.
This is a native platinum statue of Krififblangin. All craftsdwarfship is of the highest quality.
The item is a masterfully designed image of Krififblangin the kobold and dwarves in native platinum by Reg Zonlektad.
Krififblangin is surrounded by the dwarves. The artwork relates to the rise of the kobold Krififblangin as an enemy of The Submerged Rags in the late autumn of 91.
It is encrusted with native platinum and encircled with bands of bismuth and tower-cap. This object menaces with spikes of native platinum, gabbro, and guineafowl leather.
On the item is an image of dwarves in water buffalo bone. The dwarves are traveling. The artwork relates to the foundation of Bridgegate by The Theater of Arenas of The Submerged Rags in the early spring of 91.
On the item is an image of Zuglar Toolbranded the dwarf and dwarves in birch. Zuglar is surrounded by the dwarves. The artwork relates to the ascension of the dwarf Zuglar to the position of queen of The Submerged Rags in 81.
On the item is an image of rubber trees in green tourmaline.
On the item is an image of or the Submerged Lakes, the deity of rivers, lakes, coasts and oceans, depicted as a female dwarf and a dwarf in tower-cap. The dwarf is praying. or the Submerged Lakes is contemplating.
Going back to the invading goblins, I find that one dwarf decided to go take them on by herself, having gone into the visitor's entrance, which is odd since according to her profile she is entirely averse to risk and excitement. Actually, looking at her profile, she seems very ill suited for military life. She doesn't handle stress well and she is very slow to heal. The only good qualities she has seems to be loaded with muscles and despite being very friendly, not having any friends. The best relationship she has is passing acquaintance. Of which, 33 out of 44 are children.
Anyways, both of her hands are now broken, both of her legs are fractured, and all of her limbs are cut open. At some point she realized she was outmatched, so she started crawling back to the safety of the fortress. Watching her crawl away while being swarmed by goblins made me pity her so I ordered the rest of the military to drive the goblins off. The injured dwarf made it to an empty cage trap and passed out, cleverly making her immune to the goblins' attacks. If she survives, her name Amost Scarcrafted is going to be very appropriate.
My military was able to kill off most of the goblins, I think one or two retreated, with no casualties, but some of my dwarves have significant injuries.
Checking the Units screen, I think the goblins have been defeated, I never had to deal with the bowmen, so either they were destroyed by the skeletal moose or they fled from it's might. I did spot a skeletal troll, but he is down in the caverns, which should be completely sealed off.
Feeling safe, I let the dwarves back outside and took the military off duty.
Looking at the cage with Amost Scarcrafted in it, I figured I should get her out so she can get medical attention. I tried dumping it. A dwarf came along picked up the cage, took it to a cliff and threw it over, but Amost did not come out. She is not an option in the pit menu, so I can't get her out that way. I have ordered her cage and a lever to be built in the hospital, we'll see if anybody gets around to it.
My current issue is with Led Rithotung Torasatum Led, a.k.a. Led Bellsshocks the Greatest Worshipper of Racks. He is a peasant serving in my military as an axedwarf. He managed to survive the goblin siege unscratched, yet he is spamming me with messages about him standing up. He is currently complaining about long patrol duties and being relieved from patrol duty. His current task is to attend a meeting, but none of my other dwarves are attending this meeting and he is on the staircase heading down to the forges at the magma sea. I don't particularly want anything bad to happen to him as he is a good fighter and his eldest daughter of his seven children is a legendary armorer, but he is getting irritating.
EDIT: Spring came with Immast, a skeletal Minotaur. He chased a named cat around for a bit until it managed to grab it by the toe. After a fierce battle in which nothing happened, Immast threw the cat away and headed towards the visitor's entrance. He was ground to a fine paste by the large dagger trap. The cat has one broken toe, but is otherwise unharmed.
Amost Scarcreated is ecstatic. She has been rescued from the cage and is resting in the hospital.