Decided I'd show you my fort as it stands - at least the surface portion, anyways.
A: sheep pasture (also contains one pet rabbit) and shearing/milking workshop.
B: chicken coop.
C: food stockpile, wood on the roof.
D: furniture stockpile, more on the roof of this and E
E: finished goods, armour, and weapons.
F: theoretically, well goes here. My cistern is not being filled fast enough by bucket, so I need to reconsider my plans here. There's only one pool outside to use, and it doesn't seem to rain a huge amount here.
G: hospital.
H: basic workshops north, food facilities south. Refuse and bones on the roof.
I: cloth, leather, and bars.
J: clothes workshops to the west, kiln/metalwork to the east. Clay stored above the kiln.
K: accomodation block. Leader's offices and tombs underground, dormitory and dining hall this level, and then three floors of private rooms (2x3, bed, coffer, cabinet).
L: covered entryway with drawbridges and traps. Depot between bridges. Barracks in one of the gatehouse towers; accessible through the northern passage then over the archway. Goblin prisoners as an example in the cages outside - also puppies for scouting. Ditch to keep enemies away from the walls.
It's fairly inefficient and crude, and I can't say I'm happy with it. Particularly the gatehouse needs a lot of work, and I'm not sure what I want to do with it. The interior could do with being bigger and is laid out badly - food is fair corner from the dining hall for a start!
EDIT: -1 requested:
A: small farm for booze purposes.
B: empty cistern - to be reconsidered
C: ditch around front gate
D: coffins on the west, mostly full. Leader's quarters north, and a couple of private rooms south,