There was a goblin ambush after the caravans arrived. I lost several soldiers, and almost immediately a tantrum spiral ensued. It was only aided by the death of the surgeon (previously the chief medical dwarf, then made a permanent invalid by goblins and committed suicide by not resting and thus dieing of thirst), who was apparently a grand socialite and had dozens of friends and even a lover, Tobul the brewer. Then a dwarf went berserk; Atir the fishery worker, lover to Zon the soap maker (hospitalized after being beaten for crimes, the jail is full and the prisoners in it will all die of thirst because I ran out of booze somehow. I swear I keep this fortress, every fortress, well stocked. Ridiculous
I don't even have any plant matter and only one or two female thopits to milk(custom alcoholic milk material)). Finally the architect, the new guard captain/chief medical dorf, went melancholy and has been replaced by Urdim the gem cutter. The head woodsman has landed herself in prison with a whopping 226 days and a beating to go. She will die, probably before the other 6 of the starting seven and their dozens of friends have calmed down.
There are so many couples so deeply in love in this fort, so many married, and now they're starting to die one by one and drive their lovers and their spouses insane.
I may not be able to finish the megaproject of an underground, carved-out city flooded by water because of this. I do not expect to survive except by the new migrants and caravans to bring food and booze to them. I'd never be able to make enough coffins and slabs to ward off the evil spirits unless I manage to separate some anti-socials out with a huge stock of free stone and their own personal booze.
And then a kidnapper makes off with another child...