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Author Topic: What's going on in your fort?  (Read 6230304 times)

Jacob/Lee

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Re: What's going on in your fort?
« Reply #10275 on: January 29, 2011, 01:30:47 am »

It seems like lots of people have OCD. Everywhere I go, OCD is there.

blue emu

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Re: What's going on in your fort?
« Reply #10276 on: January 29, 2011, 02:24:06 am »

I'm also debating a full above-ground fort, likely made out of exotic materials that aren't local, so it'll be built one year at a time from traded goods.

What's wrong with a Glass City? You could make it out of Green Glass blocks, and have your Masons pave the streets with Orthoclase blocks.

... then people can just follow the Yellow Brick Road to the Emerald City.
« Last Edit: January 29, 2011, 02:47:06 am by blue emu »
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GamerKnight

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Re: What's going on in your fort?
« Reply #10277 on: January 29, 2011, 02:32:40 am »

I had an idea, what if you made a massive repostitory of seeds in a glacier biome, like the one up in the Arctic right now? Then you could deposit magma all over your embark area and revitalise everything.
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rephikul

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Re: What's going on in your fort?
« Reply #10278 on: January 29, 2011, 05:23:35 am »

leader/miner were removing ramps and suddenly find himself between a wall and 4/7 stagnant water. He died of thirst a few months after.
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stormyseasons

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Re: What's going on in your fort?
« Reply #10279 on: January 29, 2011, 08:24:02 am »

Feeding my military the tattered, captured remnants of ambushers, thieves and kidnappers that survived the weapon traps and staggered into the cage traps.

"The Speardwarf kicks the Goblin Bowman in the head with her left foot, bruising the muscle, jamming the skull through the brain and tearing the brain!

The Goblin Bowman has been knocked unconscious!'

Yeah. For a dwarf, someone sure has good kicking power.
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Ragingpantsless

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Re: What's going on in your fort?
« Reply #10280 on: January 29, 2011, 11:30:46 am »

NEWS: Autumn 2. That 12 year old accountant just killed a gobbo with her plain iron shield. Now I gotta come up with a suitable name for her.
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Akura

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Re: What's going on in your fort?
« Reply #10281 on: January 29, 2011, 12:59:36 pm »

Irritated at the constant(monthly to bi-monthly) multi-ambushes, some of which are now invisible because they seem to have (mostly) stopped killing each other, I tried to mod them to burst into flames at 0°U(which for those who don't know, that's about 9000 below absolute zero). It's not working. I've tried setting [HOMEOTHERM:12000](magma temperature), tried changing both the blood and skin to ignite at 0°U, nothing has worked so far. I've even turned invaders off in d_init.txt.

While I could remove their brains from their raw, I'd rather not, since that makes it fairly glitchy(I know it'll kill them though).
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johnny_cat

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Re: What's going on in your fort?
« Reply #10282 on: January 29, 2011, 01:44:31 pm »

Well, I've found 3 veins of adamantine on my map so far. I lost 4 dorfs to the well in the training barracks. The goblins sprung an ambush for this current wave of immigrants, which kind of sucks because my fort only has 17 dorfs and 8 of them are in the military. I really need some haulers, but if I set the squad to inactive, they'll gripe about it and they could possibly throw tantrums. I kind of want to sick my war dogs on the gobbos, but I don't think that will end too well because I only have 20 war dogs. It really sucks because the last elven caravan had tame giant eagles and the cages are just sitting on my front door. I just wish I could figure out how to use the volcano to get rid of the goblins.
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Vercingetorix

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Re: What's going on in your fort?
« Reply #10283 on: January 29, 2011, 02:47:58 pm »

Set up a danger room for the first time;  I used to think it was exploity but realized taking three years to have decent combat skills was a little ridiculous.  My dwarves tore apart a squad of goblin crossbowmen in about five seconds with no damage just recently whereas previously I would have lost at least one.
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Garth

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Re: What's going on in your fort?
« Reply #10284 on: January 29, 2011, 03:05:14 pm »

EDIT: Nevermind.
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Hivemind

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Re: What's going on in your fort?
« Reply #10285 on: January 29, 2011, 03:51:38 pm »

Almost lost one of my starting seven.

I ordered the final block dug out of what was to be my second magma reservoir to power some more forges, and Reg Mafolmistem, Legendary Miner, decided to stand in the reservoir after it began filling. I had forgotten to add another dig order elsewhere to expedite his retreat. He made it upstairs, but barely, and I noticed a trail of blood following him. Worried that he might be badly injured and succumb to infection since I haven't set up a soapmaker yet, I check his wounds to see one of his arms and his upper lip badly injured... But he was still toughing it out and going about his job, so I decided to let it slide.

Currently working on building him a larger room with some obsidian and cobaltite patterned flooring and engravings, because I feel guilty that I almost caused one of my founders to die.
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Jingles

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Re: What's going on in your fort?
« Reply #10286 on: January 29, 2011, 05:42:17 pm »

Almost lost one of my starting seven.

I ordered the final block dug out of what was to be my second magma reservoir to power some more forges, and Reg Mafolmistem, Legendary Miner, decided to stand in the reservoir after it began filling. I had forgotten to add another dig order elsewhere to expedite his retreat. He made it upstairs, but barely, and I noticed a trail of blood following him. Worried that he might be badly injured and succumb to infection since I haven't set up a soapmaker yet, I check his wounds to see one of his arms and his upper lip badly injured... But he was still toughing it out and going about his job, so I decided to let it slide.

Currently working on building him a larger room with some obsidian and cobaltite patterned flooring and engravings, because I feel guilty that I almost caused one of my founders to die.
You need to free yourself from the tyranny caring about the starting 7 causes.  I started this fort and didnt care about my starting 7 at all and am much better for it.  Largely because in the year 260 or so my fort succumbed to a series of tantrum spirals and they died along with 200 or so other dwarfs.  I reclaimed it several times and thus had a few starting 7 (there were uncaged magabeasts and goblins running around).

Seriously though, if I cared about the 7 starting ones where would I have found the will to send wave after wave of new starting ones to die and eventually bury the 300+ dwarfs littering the site?

SalmonGod

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Re: What's going on in your fort?
« Reply #10287 on: January 29, 2011, 05:53:41 pm »

I don't care if they all survive, but I like to keep at least a couple.
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MythagoWoods

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Re: What's going on in your fort?
« Reply #10288 on: January 29, 2011, 05:58:08 pm »

My fortress, Catpaddles, has become a Barony on Year 5 (555?)!  And what does my Baron request for his first thing built as a Baron?  Slade goods.

I don't think my Baron is going to be baron-ing for very long.
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Tzusch

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Re: What's going on in your fort?
« Reply #10289 on: January 29, 2011, 06:03:31 pm »

Made a peace treaty with my dear elven neighbors after they unleashed their hordes of murderous horses upon my fort.

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